-
Notifications
You must be signed in to change notification settings - Fork 10
Issues: C7-Game/Prototype
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Find a canonical way to block input to the whole screen and/or make blocking modals
#452
opened Oct 15, 2024 by
WildWeazel
Steam Install Auto-Detect 2.0
data layer
data files, formats, and IO
windows
Specific to running on Windows
#444
opened Apr 22, 2024 by
QuintillusCFC
Godot 4 Regressions
godot4
PRs targeting Godot 4 branch
#441
opened Apr 13, 2024 by
QuintillusCFC
7 of 8 tasks
Carthage credits
carthage-release-review
Classic Projects - Carthage "Todo" or "In Progress"
godot
involving the Godot editor or API
#436
opened Oct 30, 2023 by
WildWeazel
Next City Name Cycles When Build City Dialog Opened but City Not Built
bug
Something isn't working
enhancement
New feature or request
#424
opened Sep 18, 2023 by
pcen
Apply code formatting config to all source files
question
Further information is requested
refactor
Refactor something to make it better
#406
opened Jun 11, 2023 by
WildWeazel
Add Some Background Music
sound
Something to do with the sound
#404
opened May 28, 2023 by
QuintillusCFC
Inflate Deserialized JSON in OnDeserialized Method
refactor
Refactor something to make it better
#400
opened Feb 23, 2023 by
pcen
Adding a new Something isn't working
TileDirection.INVALID
value causes existing code to crash
bug
#397
opened Feb 14, 2023 by
pcen
If only non-defending units are left defending a city after combat, it should be destroyed
bug
Something isn't working
refactor
Refactor something to make it better
#395
opened Feb 11, 2023 by
QuintillusCFC
Land units should always take precedence in UI for city defense
bug
Something isn't working
graphics
Add graphical elements to the game
low priority
Not very important at this point
#394
opened Feb 11, 2023 by
QuintillusCFC
Compile Without Warnings
low priority
Not very important at this point
#393
opened Feb 10, 2023 by
pcen
Display Tech Advisor Screen - Basic Layout
enhancement
New feature or request
graphics
Add graphical elements to the game
Tech Selection Picker
enhancement
New feature or request
graphics
Add graphical elements to the game
Util.Civ3MediaPath Can Add Caching
low priority
Not very important at this point
performance
make things fast
#379
opened Jan 16, 2023 by
QuintillusCFC
Observer Mode - "Enter" causes turns to advance twice
bug
Something isn't working
#376
opened Oct 29, 2022 by
QuintillusCFC
Boats shouldn't be able to cross isthmuses
missing-feature
Apply to bugs where the problem is fundamentally a missing (minor) feature.
#369
opened Oct 7, 2022 by
QuintillusCFC
Test Freshwater Sea/Lake Requirements
requirements-testing
Test and document functionality of an existing game that we hope to be compatible with
#368
opened Oct 7, 2022 by
QuintillusCFC
Add support for "Impassable" flag
missing-feature
Apply to bugs where the problem is fundamentally a missing (minor) feature.
#362
opened Sep 28, 2022 by
QuintillusCFC
Refactor AI unit strategy assignment
AI
Teach the AI something new
refactor
Refactor something to make it better
#359
opened Sep 20, 2022 by
QuintillusCFC
Previous Next
ProTip!
Updated in the last three days: updated:>2024-11-16.