This library was developed for use with Unity's Burst Compiler. At the time of writing, there were no libraries for many basic functionalities, such as lists or dictionaries without built-in references that would make them impossible to nest, as per Burst's limitations on C#. However, they've been since reimplemented by Unity. I'd suggest using their versions as they're actively supported. Look for them in the Unity.Collections package, in the LowLevel namespace.
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Datatypes and utilities for working with Unity's Burst compiler. Eases implementation of more complex multithreaded algorithms and simplifies usage of coroutines with unsafe Burst jobs. For advanced users, exposes many unsafe features.
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Calandiel/BurstUtilities
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Datatypes and utilities for working with Unity's Burst compiler. Eases implementation of more complex multithreaded algorithms and simplifies usage of coroutines with unsafe Burst jobs. For advanced users, exposes many unsafe features.
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