-
-
Notifications
You must be signed in to change notification settings - Fork 289
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
feat: implement shuffling cache (#6030)
* feat: implement ShufflingCache * fix: get shuffling decision block at genesis state * chore: use flatMap()
- Loading branch information
Showing
20 changed files
with
725 additions
and
199 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,193 @@ | ||
import {toHexString} from "@chainsafe/ssz"; | ||
import {CachedBeaconStateAllForks, EpochShuffling, getShufflingDecisionBlock} from "@lodestar/state-transition"; | ||
import {Epoch, RootHex, ssz} from "@lodestar/types"; | ||
import {MapDef, pruneSetToMax} from "@lodestar/utils"; | ||
import {GENESIS_SLOT} from "@lodestar/params"; | ||
import {Metrics} from "../metrics/metrics.js"; | ||
import {computeAnchorCheckpoint} from "./initState.js"; | ||
|
||
/** | ||
* Same value to CheckpointBalancesCache, with the assumption that we don't have to use it for old epochs. In the worse case: | ||
* - when loading state bytes from disk, we need to compute shuffling for all epochs (~1s as of Sep 2023) | ||
* - don't have shuffling to verify attestations, need to do 1 epoch transition to add shuffling to this cache. This never happens | ||
* with default chain option of maxSkipSlots = 32 | ||
**/ | ||
const MAX_EPOCHS = 4; | ||
|
||
/** | ||
* With default chain option of maxSkipSlots = 32, there should be no shuffling promise. If that happens a lot, it could blow up Lodestar, | ||
* with MAX_EPOCHS = 4, only allow 2 promise at a time. Note that regen already bounds number of concurrent requests at 1 already. | ||
*/ | ||
const MAX_PROMISES = 2; | ||
|
||
enum CacheItemType { | ||
shuffling, | ||
promise, | ||
} | ||
|
||
type ShufflingCacheItem = { | ||
type: CacheItemType.shuffling; | ||
shuffling: EpochShuffling; | ||
}; | ||
|
||
type PromiseCacheItem = { | ||
type: CacheItemType.promise; | ||
promise: Promise<EpochShuffling>; | ||
resolveFn: (shuffling: EpochShuffling) => void; | ||
}; | ||
|
||
type CacheItem = ShufflingCacheItem | PromiseCacheItem; | ||
|
||
export type ShufflingCacheOpts = { | ||
maxShufflingCacheEpochs?: number; | ||
}; | ||
|
||
/** | ||
* A shuffling cache to help: | ||
* - get committee quickly for attestation verification | ||
* - if a shuffling is not available (which does not happen with default chain option of maxSkipSlots = 32), track a promise to make sure we don't compute the same shuffling twice | ||
* - skip computing shuffling when loading state bytes from disk | ||
*/ | ||
export class ShufflingCache { | ||
/** LRU cache implemented as a map, pruned every time we add an item */ | ||
private readonly itemsByDecisionRootByEpoch: MapDef<Epoch, Map<RootHex, CacheItem>> = new MapDef( | ||
() => new Map<RootHex, CacheItem>() | ||
); | ||
|
||
private readonly maxEpochs: number; | ||
|
||
constructor( | ||
private readonly metrics: Metrics | null = null, | ||
opts: ShufflingCacheOpts = {} | ||
) { | ||
if (metrics) { | ||
metrics.shufflingCache.size.addCollect(() => | ||
metrics.shufflingCache.size.set( | ||
Array.from(this.itemsByDecisionRootByEpoch.values()).reduce((total, innerMap) => total + innerMap.size, 0) | ||
) | ||
); | ||
} | ||
|
||
this.maxEpochs = opts.maxShufflingCacheEpochs ?? MAX_EPOCHS; | ||
} | ||
|
||
/** | ||
* Extract shuffling from state and add to cache | ||
*/ | ||
processState(state: CachedBeaconStateAllForks, shufflingEpoch: Epoch): EpochShuffling { | ||
const decisionBlockHex = getDecisionBlock(state, shufflingEpoch); | ||
let shuffling: EpochShuffling; | ||
switch (shufflingEpoch) { | ||
case state.epochCtx.nextShuffling.epoch: | ||
shuffling = state.epochCtx.nextShuffling; | ||
break; | ||
case state.epochCtx.currentShuffling.epoch: | ||
shuffling = state.epochCtx.currentShuffling; | ||
break; | ||
case state.epochCtx.previousShuffling.epoch: | ||
shuffling = state.epochCtx.previousShuffling; | ||
break; | ||
default: | ||
throw new Error(`Shuffling not found from state ${state.slot} for epoch ${shufflingEpoch}`); | ||
} | ||
|
||
let cacheItem = this.itemsByDecisionRootByEpoch.getOrDefault(shufflingEpoch).get(decisionBlockHex); | ||
if (cacheItem !== undefined) { | ||
// update existing promise | ||
if (isPromiseCacheItem(cacheItem)) { | ||
// unblock consumers of this promise | ||
cacheItem.resolveFn(shuffling); | ||
// then update item type to shuffling | ||
cacheItem = { | ||
type: CacheItemType.shuffling, | ||
shuffling, | ||
}; | ||
this.add(shufflingEpoch, decisionBlockHex, cacheItem); | ||
// we updated type to CacheItemType.shuffling so the above fields are not used anyway | ||
this.metrics?.shufflingCache.processStateUpdatePromise.inc(); | ||
} else { | ||
// ShufflingCacheItem, do nothing | ||
this.metrics?.shufflingCache.processStateNoOp.inc(); | ||
} | ||
} else { | ||
// not found, new shuffling | ||
this.add(shufflingEpoch, decisionBlockHex, {type: CacheItemType.shuffling, shuffling}); | ||
this.metrics?.shufflingCache.processStateInsertNew.inc(); | ||
} | ||
|
||
return shuffling; | ||
} | ||
|
||
/** | ||
* Insert a promise to make sure we don't regen state for the same shuffling. | ||
* Bound by MAX_SHUFFLING_PROMISE to make sure our node does not blow up. | ||
*/ | ||
insertPromise(shufflingEpoch: Epoch, decisionRootHex: RootHex): void { | ||
const promiseCount = Array.from(this.itemsByDecisionRootByEpoch.values()) | ||
.flatMap((innerMap) => Array.from(innerMap.values())) | ||
.filter((item) => isPromiseCacheItem(item)).length; | ||
if (promiseCount >= MAX_PROMISES) { | ||
throw new Error( | ||
`Too many shuffling promises: ${promiseCount}, shufflingEpoch: ${shufflingEpoch}, decisionRootHex: ${decisionRootHex}` | ||
); | ||
} | ||
let resolveFn: ((shuffling: EpochShuffling) => void) | null = null; | ||
const promise = new Promise<EpochShuffling>((resolve) => { | ||
resolveFn = resolve; | ||
}); | ||
if (resolveFn === null) { | ||
throw new Error("Promise Constructor was not executed immediately"); | ||
} | ||
|
||
const cacheItem: PromiseCacheItem = { | ||
type: CacheItemType.promise, | ||
promise, | ||
resolveFn, | ||
}; | ||
this.add(shufflingEpoch, decisionRootHex, cacheItem); | ||
this.metrics?.shufflingCache.insertPromiseCount.inc(); | ||
} | ||
|
||
/** | ||
* Most of the time, this should return a shuffling immediately. | ||
* If there's a promise, it means we are computing the same shuffling, so we wait for the promise to resolve. | ||
* Return null if we don't have a shuffling for this epoch and dependentRootHex. | ||
*/ | ||
async get(shufflingEpoch: Epoch, decisionRootHex: RootHex): Promise<EpochShuffling | null> { | ||
const cacheItem = this.itemsByDecisionRootByEpoch.getOrDefault(shufflingEpoch).get(decisionRootHex); | ||
if (cacheItem === undefined) { | ||
return null; | ||
} | ||
|
||
if (isShufflingCacheItem(cacheItem)) { | ||
return cacheItem.shuffling; | ||
} else { | ||
// promise | ||
return cacheItem.promise; | ||
} | ||
} | ||
|
||
private add(shufflingEpoch: Epoch, decisionBlock: RootHex, cacheItem: CacheItem): void { | ||
this.itemsByDecisionRootByEpoch.getOrDefault(shufflingEpoch).set(decisionBlock, cacheItem); | ||
pruneSetToMax(this.itemsByDecisionRootByEpoch, this.maxEpochs); | ||
} | ||
} | ||
|
||
function isShufflingCacheItem(item: CacheItem): item is ShufflingCacheItem { | ||
return item.type === CacheItemType.shuffling; | ||
} | ||
|
||
function isPromiseCacheItem(item: CacheItem): item is PromiseCacheItem { | ||
return item.type === CacheItemType.promise; | ||
} | ||
|
||
/** | ||
* Get the shuffling decision block root for the given epoch of given state | ||
* - Special case close to genesis block, return the genesis block root | ||
* - This is similar to forkchoice.getDependentRoot() function, otherwise we cannot get cached shuffing in attestation verification when syncing from genesis. | ||
*/ | ||
function getDecisionBlock(state: CachedBeaconStateAllForks, epoch: Epoch): RootHex { | ||
return state.slot > GENESIS_SLOT | ||
? getShufflingDecisionBlock(state, epoch) | ||
: toHexString(ssz.phase0.BeaconBlockHeader.hashTreeRoot(computeAnchorCheckpoint(state.config, state).blockHeader)); | ||
} |
Oops, something went wrong.