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v1.2.0

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@Ciberusps Ciberusps released this 25 Aug 12:13
· 72 commits to main since this release
f2d1ba2

What's Changed

Various bug fixes

  • BTC_RandomSelector drop chances by @Ciberusps in #4
  • BTD_InRange TargetActor validation by @Ciberusps in #3
  • refactoring v1.1 by @Ciberusps in #7
    • fix BTD_InAngle, should calculate angle to Actor/Vector, not AIController
    • BTT_SetBBValue check Enum is valid, fix crash
    • add RelativeAngleToVector
    • add BTD_InRange - bCalculateDistanceIn2D
  • BTT_PlayAnimMontage - fix aborting by @nozomanai in #6

New Contributors

Full Changelog: v1.1.0...v1.2.0