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hand refactor

hand refactor #17537

Triggered via pull request August 7, 2024 16:25
Status Failure
Total duration 2m 6s
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ci_suite.yml

on: pull_request
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14 errors and 12 warnings
Compile Maps
Process completed with exit code 1.
Integration Tests
Process completed with exit code 1.
Run Linters
Canceling since a higher priority waiting request for 'run_linters-refactor_these_HANDS' exists
Run Linters: code/modules/mob/mob-inventory.dm#L6
duplicate definition of proc/update_carry_slowdown
Run Linters: code/modules/mob/mob-inventory.dm#L9
duplicate definition of proc/update_item_slowdown
Run Linters: code/modules/mob/inventory/inventory.dm#L100
duplicate definition of proc/item_exited
Run Linters: citadel.dme#L3441
failed to find #include "code/modules/mob/inventory.dm"
Run Linters: code/game/rendering/screen_legacy.dm#L236
undefined field: "held_items" on /mob/living/carbon/human
Run Linters: code/game/rendering/screen_legacy.dm#L237
undefined field: "held_items" on /mob/living/carbon/human
Run Linters: code/game/rendering/screen_legacy.dm#L255
undefined field: "held_items" on /mob/living/carbon
Run Linters: code/game/rendering/screen_legacy.dm#L256
undefined field: "held_items" on /mob/living/carbon
Run Linters: code/game/rendering/mob_huds/inventory.dm#L49
undefined field: "style" on /datum/mob_hud/inventory
Run Linters: code/game/rendering/legacy/inventory/inventory.dm#L31
undefined proc: "activate_hand_of_index" on /mob
Run Linters
Process completed with exit code 1.
Compile Maps
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Integration Tests
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Linters: code/__DEFINES/screen.dm#L36
#warn deal with this crap
Run Linters: code/__DEFINES/inventory/hud.dm#L24
#warn impl all
Run Linters: code/modules/mob/mob-hands.dm#L57
#warn impl + subtypes
Run Linters: code/modules/mob/mob-hands.dm#L64
#warn impl + subtypes
Run Linters: code/modules/mob/mob-hands.dm#L70
#warn impl + subtypes
Run Linters: code/modules/mob/inventory/inventory-hands-get.dm#L76
#warn mirror & check below
Run Linters: code/modules/mob/inventory/inventory-hands-put.dm#L10
#warn mirror & check below