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Implement Holo UI #58
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ghzdude
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make normal default north
fix some issues
handle mouse input add method to check if within a screen
remove player when not rendering
dont rotate pitch by plane x rot
try and replace existing holo screens
account for pitch for mouse pos
add todo
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opening a draft PR to facilitate discussion on how best to implement HoloUI into MUI.
this pr fixes issues with HoloUI rotation when facing the player and makes the screen functional and interactable