Blaze4D is a Fabric mod that changes Minecraft's rendering engine to use the Vulkan Graphics Library, it is currently in Early Development and is NOT intended for use by the faint-hearted. Support for Blaze4D can be found in the #support Discord channel.
- Sodium, Iris or Canvas probably don't work yet, so don't bother trying. We're trying to add support for them ourselves
- Fabulous graphics
- MacOS
- F2 screenshots freeze your game
- AMD gpus
- Some AMD cpus
- Mip levels
We have a Discord server where you can track development progress, ask questions, or just hang out in.
- Clone the repository (https://github.com/Blaze4D-MC/Blaze4D.git).
- Run
gradlew build
in the project folder.
Optionally, clone Rosella (https://github.com/KilnGraphics/Rosella) into the project folder, and it will be used instead of the copy from Maven.
- Clone the repository (https://github.com/Blaze4D-MC/Blaze4D.git).
- Edit
- Pull Request
- Open IntelliJ IDEA
- Press Open
- Choose the
build.gradle.kts
file and open it as a project