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pong

Pong demo made in Godot

BUGS

  • Remove ability to pin ball into corner with paddle

TODO

  • Add Pause
  • Add acceleration to the ball; when hit off paddles, acceleration == y component of velocity. Random if y velocity = 0
  • Disable collisions bouncing off of sides of paddles (treat them as if they were the front??)
  • Make control instructions visible from title screen

FUTURE

  • Vector field pong
  • powerups + de-buffs?
  • variable ball speed as game continues?
  • Implement CPU paddle

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Pong demo made in Godot

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