A world handling library for Minecraft Java Edition written in C++
This project has not been started yet, but will be started soon:tm:
The goal is to have a complete world handling library to read, modify, and convert Minecraft Java Edition worlds.
Precompiled binaries are not currently available.
See Building section to know how to compile the library.
Currently only Linux x86_64 is targeted, it might build on another system but it isn't guaranted for now (Windows, FreeBSD and OpenBSD will be supported later down the road, but not until we have a solid codebase.)
Here is the list of dependencies required to build CubicWorld:
- gcc7* (Any c++17 compliant compiler should work but it is not guarranted as we do not code strictly to the standard)
- gnumake (Build system, other make versions might work but have not been tested)
* gcc7 is the lowest version that should work with this codebase but it has not been tested yet, a higher compiler version will always be recommended for optimization reasons. See the gcc c++17 feature matrix here.
To build follow those steps :
git clone https://github.com/CubicMC/cubic-world
cd cubic-world
make
- Testing
- Lib deps
- Build system explaination
Any contributions are welcome, if you don't know what to do you can take a look at our issues tab and start talking in one of them to contribute :D.