Releases: CyberedCake/FallbackServer
Releases · CyberedCake/FallbackServer
Version 1.3.1
Changes in Version 1.3.1
- Update gradle to 8.0.1
- Remove some aliases from /setCustomFallbackServer because they were unnecessary
- Use latest CyberAPI features
Download the jar file from below!
Version 1.3
Changes in Version 1.3
- Added the option to customize servers per player or, if a custom server for that player isn't set, use the global set server
- Added new command
/setCustomFallbackServer <myself|all|player> <server...>
that allows you to change the global server or a per-player server in-game - Added "smart" suggestions to
/attemptConnect
and/setCustomFallbackServer
(new command) - Added some config.yml comments for slightly better organization
- Fixed bug where joining would leave you in limbo despite the "Sending you to ..." message. Turns out this is because you can't just send someone instantly to a server after joining (or something like that), so I added a 1 tick (0.05 second) delay
- Updated CyberAPI to b94
- Updated
authors
list for the plugin to include all contributors to the GH (excluding bots)
Download the jar file from below!
Version 1.2
Changes in Version 1.2
- Add GitHub actions and dependabot
- Update CyberAPI to b51
Download the jar file from below!
Version 1.1
Version 1.0.2
Added:
- Player visibility option that allows you to disable visibility for all players
Version 1.0.1
Fixes
- Fixed a bug with join/leave configuration where it would always be false
- Fixed a bug where /fallbackreload would not actually reload the configuration that the plugin uses
- Fixed join/leave messages actually being "" instead of null