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v0.5.0

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@Cyx69 Cyx69 released this 25 Mar 11:16
· 12 commits to master since this release

Changes plugin v0.3.0:

  • Add better custom skeleton handling.
    No need to map bone coordinate systems by hand anymore,
    just map the bone names in anim and event graph.
  • Mark old neuron read functions as deprecated
  • Add BVH player rewind node
  • NeuronRead functions are now able to read the skeleton translation and rotation
    in component space
  • Compile pre build libraries with UE4.10
  • Further comments and minor improvements

Changes template v0.5.0:

  • Cleanup of all Animation BP and switch to new NeuronReadArray function
    which improves the support of custom skeletons.
  • Remove old custom bone mapping functions (are now deprecated)
  • Add function in Animation BP to remove pelvis drift on ground
  • Change project to UE 4.10
  • Update to Plugin v0.3.0