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deploy: b4e29ad
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Lightczx committed Oct 17, 2023
1 parent 48e0c54 commit 994c84b
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Showing 4 changed files with 10 additions and 10 deletions.
2 changes: 1 addition & 1 deletion Genshin/CHS/Meta.json
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"ReliquarySet": "9587F52F227EAE6E",
"ReliquarySubAffix": "0E113604C01145E2",
"TowerFloor": "69BBE8661242FA14",
"TowerLevel": "9F09B2268967F954",
"TowerLevel": "AB350014D1BBA8A9",
"TowerSchedule": "F6442AAD2902A3F3",
"Weapon": "E69B30179A392EB7",
"WeaponCurve": "F865BA9E23F2228F",
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8 changes: 4 additions & 4 deletions Genshin/CHS/TowerLevel.json
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}
],
"FirstGadget": {
"Name": "荒性增幅器·水",
"Description": "挑战开始1s后运作,后续每15s运作一次。<br>运作时,为所有怪物施加3元素量的<color style='color:#80C0FF;'>水元素增幅</color>:<br>- 水元素抗性提升120%,其他抗性提升60%。<br>- 不可削韧,攻击力提升25%。<br>增幅被元素反应去除后,怪物失去上述效果,但可以在下一轮被重新强化。<br>使用<b>1次芒性攻击</b>可以永久性湮灭荒性增幅器"
"Name": "深水赋能器·荒",
"Description": "挑战开始1s后运作,后续每15s运作一次。<br>运作时,为所有怪物施加3元素量的<color style='color:#80C0FF;'>水元素增幅</color>:<br>- 水元素抗性提升120%,其他抗性提升60%。<br>- 不可削韧,攻击力提升25%。<br>增幅被元素反应去除后,怪物失去上述效果,但可以在下一轮被重新强化。<br>使用<b>1次芒性攻击</b>可以永久性湮灭荒性赋能器"
},
"SecondMonsters": [
30201,
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}
],
"SecondGadget": {
"Name": "芒性增幅器·火",
"Description": "挑战开始1s后运作,后续每15s运作一次。<br>运作时,为所有怪物施加3元素量的<color style='color:#FF9999;'>火元素增幅</color>:<br>- 火元素抗性提升120%,其他抗性提升60%。<br>- 不可削韧,攻击力提升25%。<br>增幅被元素反应去除后,怪物失去上述效果,但可以在下一轮被重新强化。<br>使用<b>1次荒性攻击</b>可以永久性湮灭芒性增幅器"
"Name": "炽火赋能器·芒",
"Description": "挑战开始1s后运作,后续每15s运作一次。<br>运作时,为所有怪物施加3元素量的<color style='color:#FF9999;'>火元素增幅</color>:<br>- 火元素抗性提升120%,其他抗性提升60%。<br>- 不可削韧,攻击力提升25%。<br>增幅被元素反应去除后,怪物失去上述效果,但可以在下一轮被重新强化。<br>使用<b>1次荒性攻击</b>可以永久性湮灭芒性赋能器"
}
},
{
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2 changes: 1 addition & 1 deletion Genshin/CHT/Meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
"ReliquarySet": "3A698B5FCBB2B36B",
"ReliquarySubAffix": "0E113604C01145E2",
"TowerFloor": "35E7E18B107926F3",
"TowerLevel": "9F09B2268967F954",
"TowerLevel": "AB350014D1BBA8A9",
"TowerSchedule": "A2038F72384D7D16",
"Weapon": "011079C5BFA69E48",
"WeaponCurve": "F865BA9E23F2228F",
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8 changes: 4 additions & 4 deletions Genshin/CHT/TowerLevel.json
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Expand Up @@ -16484,8 +16484,8 @@
}
],
"FirstGadget": {
"Name": "荒性增幅器·水",
"Description": "挑战开始1s后运作,后续每15s运作一次。<br>运作时,为所有怪物施加3元素量的<color style='color:#80C0FF;'>水元素增幅</color>:<br>- 水元素抗性提升120%,其他抗性提升60%。<br>- 不可削韧,攻击力提升25%。<br>增幅被元素反应去除后,怪物失去上述效果,但可以在下一轮被重新强化。<br>使用<b>1次芒性攻击</b>可以永久性湮灭荒性增幅器"
"Name": "深水赋能器·荒",
"Description": "挑战开始1s后运作,后续每15s运作一次。<br>运作时,为所有怪物施加3元素量的<color style='color:#80C0FF;'>水元素增幅</color>:<br>- 水元素抗性提升120%,其他抗性提升60%。<br>- 不可削韧,攻击力提升25%。<br>增幅被元素反应去除后,怪物失去上述效果,但可以在下一轮被重新强化。<br>使用<b>1次芒性攻击</b>可以永久性湮灭荒性赋能器"
},
"SecondMonsters": [
30201,
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}
],
"SecondGadget": {
"Name": "芒性增幅器·火",
"Description": "挑战开始1s后运作,后续每15s运作一次。<br>运作时,为所有怪物施加3元素量的<color style='color:#FF9999;'>火元素增幅</color>:<br>- 火元素抗性提升120%,其他抗性提升60%。<br>- 不可削韧,攻击力提升25%。<br>增幅被元素反应去除后,怪物失去上述效果,但可以在下一轮被重新强化。<br>使用<b>1次荒性攻击</b>可以永久性湮灭芒性增幅器"
"Name": "炽火赋能器·芒",
"Description": "挑战开始1s后运作,后续每15s运作一次。<br>运作时,为所有怪物施加3元素量的<color style='color:#FF9999;'>火元素增幅</color>:<br>- 火元素抗性提升120%,其他抗性提升60%。<br>- 不可削韧,攻击力提升25%。<br>增幅被元素反应去除后,怪物失去上述效果,但可以在下一轮被重新强化。<br>使用<b>1次荒性攻击</b>可以永久性湮灭芒性赋能器"
}
},
{
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