testbuild_windows #12
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name: Testbuild for x86 and x86_64 Windows | |
run-name: testbuild_windows | |
on: | |
push: | |
branches: | |
- 'master' | |
- 'gh-build' | |
pull_request: | |
types: | |
- edited | |
- opened | |
- synchronize | |
concurrency: | |
# Cancel concurrent workflows for the same PR or commit hash. | |
group: ${{github.workflow}}-${{github.event_name == 'pull_request' && github.head_ref || github.sha}} | |
cancel-in-progress: true | |
jobs: | |
build_win_x86_msvc: | |
runs-on: windows-latest | |
defaults: | |
run: | |
# use git bash for for all steps (unless specified otherwise per step) | |
shell: bash | |
strategy: | |
fail-fast: false | |
steps: | |
- name: Install build dependencies | |
run: | | |
# Download and extract dhewm3-libs | |
#echo $PWD # /d/a/dhewm3/dhewm3 | |
# as the repo will be cloned into the directory we're currently in (O_o) | |
# go one directory up to D:\a\dhewm3\ and put the dhewm3libs there | |
cd .. | |
# https://github.com/dhewm/dhewm3-libs/archive/refs/heads/master.zip | |
# for some reason the following downloads an empty file, so use the other URL I got from | |
# "Copy Download Link" in Firefox (after downloading the file there) instead | |
#curl -o dhewm3libs.zip https://github.com/dhewm/dhewm3-libs/archive/refs/heads/master.zip | |
curl -o dhewm3libs.zip https://codeload.github.com/dhewm/dhewm3-libs/zip/refs/heads/master | |
# only unpack the stuff needed (no x86_64 stuff, no docs from share/) | |
unzip dhewm3libs.zip "dhewm3-libs-master/i686-w64-mingw32/**" -x "dhewm3-libs-master/i686-w64-mingw32/share/**" | |
- name: Check out repository code | |
uses: actions/checkout@v4 | |
- name: Build | |
run: | | |
# build with cmake and visual studio | |
#echo $PWD # /d/a/dhewm3/dhewm3 | |
# NOTE: not setting -G "Visual Studio 17 2022" so it just uses the default VS version it can find | |
cmake -A Win32 -DDHEWM3LIBS="../dhewm3-libs-master/i686-w64-mingw32/" -DDEDICATED=ON -DTOOLS=ON -S neo/ -B build | |
time cmake --build build/ --config RelWithDebInfo | |
- name: Create testbuild package | |
run: | | |
# Create release directory tree | |
export PKGDIR="dhewm3-win32-$(git rev-parse --short HEAD)" | |
echo "pkgname=$PKGDIR" >> $GITHUB_ENV | |
#echo "PKGDIR is $PKGDIR" | |
mkdir -p publish/$PKGDIR/base | |
mkdir publish/$PKGDIR/d3xp | |
# Copy release assets | |
cd build/RelWithDebInfo | |
# TODO: debug symbols | |
ls -lh *.pdb | |
cp dhewm3.exe dhewm3ded.exe base.dll d3xp.dll *.pdb ../../publish/$PKGDIR/ | |
cd ../.. | |
# Copy misc assets | |
cp base/gamepad.cfg publish/$PKGDIR/base/ | |
cp base/gamepad-d3xp.cfg publish/$PKGDIR/d3xp/ | |
cp COPYING.txt publish/$PKGDIR/ | |
cp README.md publish/$PKGDIR/README.txt | |
cp Changelog.md publish/$PKGDIR/Changelog.txt | |
cp Configuration.md publish/$PKGDIR/Configuration.txt | |
# copy runtime libraries (SDL, OpenAL, cURL) | |
cd ../dhewm3-libs-master/i686-w64-mingw32/bin/ | |
cp OpenAL32.dll SDL2.dll libcurl-4.dll ../../../dhewm3/publish/$PKGDIR/ | |
cd - | |
#ls -R publish/ | |
- name: Upload testbuild package | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ env.pkgname }} | |
path: publish/ | |
if-no-files-found: error | |
build_win_x86_64_msvc: | |
runs-on: windows-latest | |
defaults: | |
run: | |
# use git bash for for all steps (unless specified otherwise per step) | |
shell: bash | |
strategy: | |
fail-fast: false | |
steps: | |
- name: Install build dependencies | |
run: | | |
# Download and extract dhewm3-libs | |
#echo $PWD # /d/a/dhewm3/dhewm3 | |
# as the repo will be cloned into the directory we're currently in (O_o) | |
# go one directory up to D:\a\dhewm3\ and put the dhewm3libs there | |
cd .. | |
# https://github.com/dhewm/dhewm3-libs/archive/refs/heads/master.zip | |
# for some reason the following downloads an empty file, so use the other URL I got from | |
# "Copy Download Link" in Firefox (after downloading the file there) instead | |
#curl -o dhewm3libs.zip https://github.com/dhewm/dhewm3-libs/archive/refs/heads/master.zip | |
curl -o dhewm3libs.zip https://codeload.github.com/dhewm/dhewm3-libs/zip/refs/heads/master | |
# only unpack the stuff needed (no i686 stuff, no docs from share/) | |
unzip dhewm3libs.zip "dhewm3-libs-master/x86_64-w64-mingw32/**" -x "dhewm3-libs-master/x86_64-w64-mingw32/share/**" | |
- name: Check out repository code | |
uses: actions/checkout@v4 | |
- name: Build | |
run: | | |
# build with cmake and visual studio | |
#echo $PWD # /d/a/dhewm3/dhewm3 | |
# NOTE: not setting -G "Visual Studio 17 2022" so it just uses the default VS version it can find | |
cmake -A x64 -DDHEWM3LIBS="../dhewm3-libs-master/x86_64-w64-mingw32/" -DDEDICATED=ON -DTOOLS=ON -S neo/ -B build | |
time cmake --build build/ --config RelWithDebInfo | |
- name: Create testbuild package | |
run: | | |
# Create release directory tree | |
export PKGDIR="dhewm3-win64-$(git rev-parse --short HEAD)" | |
echo "pkgname=$PKGDIR" >> $GITHUB_ENV | |
#echo "PKGDIR is $PKGDIR" | |
mkdir -p publish/$PKGDIR/base | |
mkdir publish/$PKGDIR/d3xp | |
# Copy release assets | |
cd build/RelWithDebInfo | |
# TODO: debug symbols | |
#ls -lh *.pdb | |
cp dhewm3.exe dhewm3ded.exe base.dll d3xp.dll *.pdb ../../publish/$PKGDIR/ | |
cd ../.. | |
# Copy misc assets | |
cp base/gamepad.cfg publish/$PKGDIR/base/ | |
cp base/gamepad-d3xp.cfg publish/$PKGDIR/d3xp/ | |
cp COPYING.txt publish/$PKGDIR/ | |
cp README.md publish/$PKGDIR/README.txt | |
cp Changelog.md publish/$PKGDIR/Changelog.txt | |
cp Configuration.md publish/$PKGDIR/Configuration.txt | |
# copy runtime libraries (SDL, OpenAL, cURL) | |
cd ../dhewm3-libs-master/x86_64-w64-mingw32/bin/ | |
cp OpenAL32.dll SDL2.dll libcurl-4.dll ../../../dhewm3/publish/$PKGDIR/ | |
cd - | |
#ls -R publish/ | |
- name: Upload testbuild package | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ env.pkgname }} | |
path: publish/ | |
if-no-files-found: error |