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An easy-to-use, cross-platform 2D Game Engine, prepared for next-gen game (Incomplete)

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DarlingtonProgramming/GameFramework

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GameFramework

An easy-to-use, cross-platform 2D Game Developement Engine. It is designed with convenience in mind and is based on SFML


Why Developing our own Game Engine?

Game Engines are popular nowadays. Each day tons of new engines pop up. We aims to be different. We want to bring developers, even beginners the joy to program and make their own games. SFML's API is easy to understand, but requires lots of code to accomplish a single game. We help to reduce the code load and keep the API easy to use.


To-Do List

  • Drawable Item(Not tested)
    • DrawableItem Wrapper Class
    • DrawableImage Class
    • DrawableText Class
    • DrawableImageSerie Class
  • Activity(Game Scene)
    • DrawableItem Holder
    • Trash Recycle
  • Game Window
    • Windowed Mode
    • Full Screen Mode
    • Anti-Aliasing
    • Vertical-Sync

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An easy-to-use, cross-platform 2D Game Engine, prepared for next-gen game (Incomplete)

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