A URP Forward+/SRP Batcher/DOTS instancing compatible PBR-esque toon shader made for use with PixelEngine, but it can be used in any project!
- Texture atlasing and flipbook support
- Flexible diffuse, specular, and additional light attenuation quantization
- Parallax mapping support
- Emission support
- Robust per-object outlines; edge and inner colors, lighting support, multiple blending modes, and emission support
- Transparency, billboarding, and foliage support