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A URP Forward+/SRP Batcher/DOTS instancing compatible PBR-esque toon shader

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Dasfaust/PixelEngineShader

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Pixel Engine Shader

A URP Forward+/SRP Batcher/DOTS instancing compatible PBR-esque toon shader made for use with PixelEngine, but it can be used in any project!

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Main Features

  • Texture atlasing and flipbook support
  • Flexible diffuse, specular, and additional light attenuation quantization
  • Parallax mapping support
  • Emission support
  • Robust per-object outlines; edge and inner colors, lighting support, multiple blending modes, and emission support
  • Transparency, billboarding, and foliage support

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A URP Forward+/SRP Batcher/DOTS instancing compatible PBR-esque toon shader

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