Titan (Red) vs Analis (Blue)
The two planets war against eachother until one of the planets population falls to 0. Then the simulation resets completely. These are called "Cycles".
Players are "Protectors" whom can choose a team, or allow for the Maiden to select a team for them, giving them a permanent bonus for the simulation cycle, and are responsible for their own "Operation" against the opposing planet. All player Operations are then added together during "Skirmishes", and planet stats are affected from there.
Every simulation begins with population of 5,298,647,384,393, and the simulation is supposed to last an estimation between 2-4 weeks. This is by no means a restrict time-frame.
Players have these actions:
- Production & Manufacturing Facilities
- Collect from Facilities
- Upgrade Facilities Output, and Storage
- You can name your manufacturing facilities
- A player can have a maximum of 5 plots, and each plot can hold 25 manufacturing facilities
- There are 20 priority levels, the player can change the priority level of each manufacturing facility
- Avargo (NPC Shop)
- Buy
- Sell
- Factory
- Material Refining
- Manufacturing
- Profile
- Inventory Display
- Structures Display
- Facilities
- Factories
- Planet
- Detailed Planet Display
- Leaderboards
- Power Leaderboard
- Offensive Leaderboard
- Defensive Leadeboard
- Scavenge
- Skills
- Open Market
- Level Up (Popup)
Players have facilities to buy, collect from, and upgrade. Facilities:
- Well
- Sand Quarry
- Gravel Pit
- Cotton Farm
- Limestone Quarry
- Wheat Farm
- Tree Farm
- Coal Mine
- Mycelium Farm
- Copper Mine
- Iron Mine
- Bauxite Mine
- Silver Mine
- Gold Mine
- Lithium Mine
Player Profiles have these traits:
- UUID
- Experience
- Level
- Skill Points
- Wallet
- Power
- Attack Power
- Defensive Power
- Energy Sapping
- Team
- Victories Attended
- Received Welcome Letter
- Join Time Stamp
- Last Collection Time Stamp
- Last Scavenge Time Stamp
- Experience Requirement Mulitiplier
- Maiden's Grace