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* Fixed de powered airlocks/doors not being able to be closed Added new property "BeingPried" in Content.Shared.Doors.DoorComponent Changed Content.Shared.Doors.Systems.SharedAirlockSystem OnBeforeDoorClosed() and CanChangeState() to check for BeingPried door flag Changed Content.Shared.Doors.Systems.SharedDoorSystem OnAfterPry to set BeingPried to true when closing Changed Content.Shared.Doors.Systems.SharedDoorSystem set BeingPried to false after CanClose is called * Fixed Animation bug when closing doors * Changed from DoorComponent.BeingPried property to DoorComponent.IsBeingPried --------- Co-authored-by: Honys <69396539+zHonys@users.noreply.github.com>
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