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New weapon - I.C.E.E. #2170
New weapon - I.C.E.E. #2170
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Right, so the main issue im dealing with is the lack of a way to make a hitscan laser modify body temp. if anyone knows how to do that please let me know. |
I am totally talking off the top of my head here but have you looked into the ice wing watcher code? It's projectile isn't hitscan to my recollection, but it does exactly what you're talking about. |
so that only works for projectiles, not hitscan. hitscan is shitcode and im currently working out a way to fix it |
RSI Diff Bot; head commit 745a9b2 merging into f49142c Resources/Textures/DeltaV/Objects/Weapons/Guns/Battery/cold_cannon.rsi
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Signed-off-by: Stop-Signs <stopsign221@gmail.com>
errors are from the sprites and i honestly dont know how to fix it |
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Looks good to me now.
Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml
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Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Battery/cold_cannon.rsi/meta.json
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I like the concept of a cold laser. Gives security some added utility with a weapon that both slows and wounds targets. Seems fitting for a T3 damage wise. Other voices in direction have voiced that they like it as well. Direction approves :3 |
Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
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Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
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Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Signed-off-by: Stop-Signs <stopsign221@gmail.com>
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Signed-off-by: Stop-Signs <stopsign221@gmail.com>
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ill fix nitpicks later
About the PR
Added a Cold Laser for epi to research. The cold laser, or I.C.E.E., deals 20 cold and reduces body temp. It will be a T3 in the arsenal tree.
Why / Balance
More Content YAYYYYYYY. Adds some cool (pun intended) counterplay to the "speed is key" combat meta
Technical details
TO DO
Media
Requirements
Credits
HUGE credit to OrksAreDaBest and deltanedas for helping me in C#
Changelog
🆑