Welcome to my first ever project! Created back in 2011 and uploaded to CodePlex in 2012, Commando is a C# XNA framework game I created that was automatically transferred over to GitHub when CodePlex shut down.
Back when I was an 11 year old, I didn't know how to use git, and ended up copy pasting the contents of the code files into files I created manually in CodePlex. That is why the C# code files, which were meant to be .cs files, were saved into the repository as .txt files.
For historical and sentimental purposes, this (master) branch will remain the way it has been for the last 8 years, barring the addition of this README. However, the code and the assets for this game that I managed to dig up from my old computer are uploaded to the "full" branch. This includes a full Visual Studio 2010 solution which can be built and run using the C# XNA framework. The README in that branch will explain how to run the solution step-by-step, but a compiled installer will (soon) also be included in that branch if you want to play Commando immediately!