Nicarao is a basic chess engine written in Go by Deybis Melendez.
- commands:
- uci
- isready
- ucinewgame
- position startpos | fen
- wtime, btime, winc, binc
- depth (TODO)
- movetime (TODO)
- movestogo (TODO)
- stop (TODO)
- ponder (TODO)
- mate (TODO)
- infinite (TODO)
- 12 Bitboards
- Classical Approach for move generation
- Little endian file and rank mapping
- Zobrist Hashing
-
Principal Variation Search with ZeroWindow Search
-
Iterative Deepening
-
32 MB Transposition Table
-
Move Ordering:
- Hash Move
- Internal Iterative Deepening
- Simple Recapture Evaluation
- Killer Heuristic
- Counter Move Heuristic
- History Heuristic
-
Selectivity:
- Late Move Reduction (LMR)
- Null Move Pruning
- Quiescence
- Delta Pruning
- Material
- Mobility
- Piece Square Table (TODO)
- Evaluation of pieces (TODO)
- Tapered eval (TODO)
- Basic Draw Evaluation (TODO)
- Mop-up Evaluation (TODO)