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v2.6.2 Beta Merge pull request #671 from Die4Ever/develop
* fix WeaponRubberBaton reference for non vanilla mods * Rando options menu fix Restore Defaults button * reduce lower-bound door/keypad strength adjustments * fearless Leo Gold * fix death animation showing first person weapon and hand * reduce melee throw distance when enemies die * DXRando.default.dxr singleton reference * Show Teleporters option for "According to Game Mode" * decrease ammo drop velocities from weapons * fix for doors and keypads that had 0 strength * MAHOGANY * synthetic heart auto tweaks: shorter linger, no more energy penalty * aug descriptions show auto and linger time * cleanup MenuChoice_ShowTeleporters functions * Explosives Only! (#672) * add explosives only loadout * soawb AmmoRockets instead of WeaponGEPGuns in explosivesly only mode * player_message only! * add #var(package) in "explosives only" allows Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com> * add package prefixes to WeaponRubberBatons --------- Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com> * rubber baton updates, can't hurt pawns, 3 base damage, now affected by skill * rubber baton damage fish for bingo purposes * fix loadout grenades only definition * DXRando clean up error on overwriting singleton * v2.6.2.4 Beta builds --------- Co-authored-by: Jeffrey Thomas Piercy <mqduck@mqduck.net>
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Original file line number | Diff line number | Diff line change |
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@@ -3,4 +3,6 @@ class DXRAugHeartLung injects AugHeartLung; | |
defaultproperties | ||
{ | ||
bAutomatic=true | ||
AutoLength=1.2 | ||
AutoEnergyMult=1 | ||
} |
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