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v3.1.0.9 Beta Merge pull request #927 from Die4Ever/develop
v3.1.0.9 Beta
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,15 @@ | ||
class DXRDecoration merges DeusExDecoration; | ||
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singular function BaseChange() | ||
{ | ||
local Human p; | ||
// DXRando: check if we're being carried | ||
p = Human(GetPlayerPawn()); | ||
if(base == None && p != None && p.CarriedDecoration == self) { | ||
p.ForcePutCarriedDecorationInHand(); | ||
return; | ||
} | ||
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||
// back to vanilla code | ||
_BaseChange(); | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
class DXRFixupIntro extends DXRFixup; | ||
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function PreFirstEntryMapFixes() | ||
{ | ||
local Actor a; | ||
local #var(DeusExPrefix)Mover dxm; | ||
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switch(dxr.localURL) { | ||
case "INTRO": | ||
//Remove trap door under MJ12 hand that causes Z-Fighting | ||
foreach AllActors(class'#var(DeusExPrefix)Mover',dxm,'trap_door'){ | ||
DestroyMover(dxm); | ||
} | ||
break; | ||
} | ||
} |
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