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v2.5.5 #568

Merged
merged 84 commits into from
Nov 30, 2023
Merged

v2.5.5 #568

merged 84 commits into from
Nov 30, 2023

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Die4Ever
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@Die4Ever Die4Ever commented Nov 26, 2023

  • new WaltonWare Entrance Rando mode!

  • more WaltonWare and bingo fixes and improvements

  • grenades correctly copying owner, tag, and event (fixed grenades in training)

  • new "Health" color scheme

  • toned down the Rando color scheme

  • don't shuffle police datacube about Maggie Chow, since reading it has consequences

  • Weapon mods can now be automatically applied to the weapon in your hand

  • Fixed Weapon mods being randomized in Zero Rando mode

  • tweaked number of medbots in Serious Sam mode

  • slightly nerfed randomized cameras and turrets

  • 01 liberty island crate behind electricity so you can't get stuck

  • Add a Forgot Your Password button to the Helios Computer room in Area 51 to let you replay the infolink giving you the password.

  • Fixed lasers in Oceanlab UC so they only trigger the doors once, also Dockyard sewer lasers

  • Vandenberg sub base elevator now crushes when encroached, so it doesn't get stuck

  • speedrun mode splits notes in DXRSplits.ini file

  • illuminate dangerous stairs in Paris apartment

  • Fixed rotation of Dragon's Tooth Sword in mirrored maps, especially for the sniper nest location

  • Fix issues with Gordon and Max moving to the temple when pawns get in the way. Ensure the monk doesn't spawn in until the ceremony (as intended) and clear pigeons out of the way.

  • Move Mission 2 Underground datacube out of water, add multiple PlaceholderItems throughout underground. Fixes weird 02_Datacube03 underwater in 02_NYC_Underground sewers #300

  • Add option to make flickering and strobing lights more chill (epilepsy-safe mode)

  • Fixed rotation for security computer in Area 51 mirrored map

  • slightly reduced issues with in-fighting

  • fixed reduced rando paul conversation skip, and M05 goals

  • reduced simulated Crowd Control frequency

  • Fixed Tong's dialog after doing Versalife, he would keep rambling and advance the story too far

  • "time bonus" shouldn't go below 0 points

  • Ninja JC mode allow crossbow and knife

  • installer now has a checkbox to also fix vanilla with a better exe file and configs, so you can use our fixes for a fully vanilla playthrough, I guess we could call this "Zero Changes" mode

  • remove demolition skill scaling the fuse time of grenades thrown by enemies

  • autosave reduce player's Z axis so they don't bounce up anymore

  • prevent certain things from being placed in skyboxes, like datacubes

  • shipbelow tnt crate in locked closet for Prod players, with added key

  • vand cmd keypads glow white (temporary fix)

  • fix RiotCop always being immune to pepper spray even without visor

  • 14_OCEANLAB_LAB backtracking buttons for greasel lab and crew module

Die4Ever and others added 30 commits October 13, 2023 20:16
…elop

add current steam path to BingoDisplay.py
newly spawned ones.  Adjusted default grenade spawning rates also.
peepable BingoTriggers in UNATCO HQ for the bulletin board, since it's
inconsistent.
black).  Health value used for colour calculation is now the lesser of
the total average (as normally calculated) or just the torso and head
average.
gracefully.  Readd the ability to push JSON information about bingo
state.
the Icarus phone at the very start, then no more beyond that).  Make
sure the Icarus phonecall triggers the PhoneCall bingo event
immediately, rather than requiring a second use of the phone.
51 to let you replay the infolink giving you the password.
@Die4Ever
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when riot police get their visors removed, do they properly get stunned by gas?

when you destroy a flaming barrel, could they drop fire? we also still need to make trash cans drop trash bags

need to give that guy his alliance back, in hongkong storage

Versalife skybox can get datacube

@Die4Ever
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when riot police get their visors removed, do they properly get stunned by gas?

when you destroy a flaming barrel, could they drop fire? we also still need to make trash cans drop trash bags

need to give that guy his alliance back, in hongkong storage

Versalife skybox can get datacube

image

@@ -0,0 +1,23 @@
//For all those spots where you just don't want it to be possible to trigger something more than once...
//Stick one of these in the middle.
class OnceOnlyTrigger extends Trigger;
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I guess we tested this works already? a little surprised we didn't need to check bDeleteMe before triggering

@Die4Ever Die4Ever changed the title v2.5.5 Beta v2.5.5 Nov 30, 2023
@Die4Ever Die4Ever merged commit ffd3b70 into master Nov 30, 2023
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weird 02_Datacube03 underwater in 02_NYC_Underground sewers
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