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v2.7.1.2 Beta #727
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v2.7.1.2 Beta #727
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Owner
Die4Ever
commented
Apr 27, 2024
•
edited
Loading
edited
- options for Load Latest Save (default to enabled? speedrunners will want to look at this!) and Saving During Infolinks in Rando menu
- fix losing crates to the void
- fix remember crouch through saves
- installer in-place (Linux) properly set default Zero Rando
- Merchant Hints and greetings
- Le Merchant more aggressive
- Augmentation hum sound continues when loading a new map
- 03_NYC_AirfieldHeliBase re-enable falling platforms for Zero Rando
- M15 Forgot your Password button not in Zero Rando
- no NG+ for Zero Rando, not yet
- slightly more pistols and batons, slightly higher pistol max ammo, slightly fewer rifles and throwing knives
- more goal locations mutual exclusions (to reduce the difference between best seed and worst seed for each mission)
- M02 subway vents start and subway ambrosia because of easy skill points
- M02 warehouse alley generator and sewer jock, too easy
- M12 start front gate and exit front gate because that's too much walking back and forth, also slightly move front gate start forwards where Tong normally is
- M08 the 2 bar locations, bar is still the best place to check but now you can't get both Harley and Vinny in the bar at the same time
- M08 escape jock larger sound radius
- nanokeys and datacubes shrink placeholders when swapping with them, and retry swaps for datacubes
- don't show "Unknown Password" for public terminals
- microfibral muscle subtly allowing you to jump while carrying heavier decorations
- first level allows jumping with chairs and trashbags
- max level allows jumping with small metal crates
- autosave when in conversation, set game speed back to 1
- some more end game quotes
…ses page, to reduce confusion
* the merchant gives randomly selected hints * the merchant never picks certain hints * merchant hint randomized in EnterConversationState rather than in Frob * the merchant has randomized greetings * identify le merchant by carcass type
… same map (they're different people)
* aug hum sound continues over map transition * restore hum for auto augs while their effect is active
…h in the same map (they're different people)
during games where manual saves are disabled
… skill points, warehouse alley generator and sewer jock too easy
…nd retry swaps for datacubes
…ate start forwards where Tong normally is
first level allows jumping with chairs and trashbags max level allows jumping with small metal crates
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