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v3.0.0.1 Beta #795
v3.0.0.1 Beta #795
Commits on Jun 7, 2024
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Commits on Jun 8, 2024
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Increase size of Baby Grays a bit, and reduce damage from their swipe
and spit attacks. #789
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Reduce baby Karkian bite range, and slightly reduce their movement
speeds so they aren't faster than adults. #789
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WeaponMegaChoices now make sure they find everything they need before
modifying the conversation #793
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Smuggler's elevator is always in the correct place when entering one …
…of its maps (#781) * smuggler's elevator is always in the correct place * disable smuggler elevator fix for non-vanilla * FlagToggleTrigger * FlagToggleTrigger has bCollideActors=false * toggle trigger tweaks * replace SmugglerElevatorTracker with MoverToggleTrigger * MoverToggleTrigger moves multiple Movers * check for empty event in CreateFTT * check for empty event in CreateFTT * "event" -> "tag" * FlagToggleTrigger does more parameter checks * player doesn't fall when entering smuggler's via elevator a second time * Update DXRando/DeusEx/Classes/MoverToggleTrigger.uc Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com> * add radius field to PlayerMoverToggleTrigger * *ToggleTrigger init functions * Update DXRando/DeusEx/Classes/MoverToggleTrigger.uc Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com> * allow small distance in PlayerMoverToggleTrigger.Tick * remove PlayerMoverToggleTrigger. use DynamicTeleporter instead * Update DXRMapFixups/DeusEx/Classes/DXRFixupM08.uc Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com> * Update DXRMapFixups/DeusEx/Classes/DXRFixupM04.uc Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com> * cleanup MoverToggleTrigger use of Tick * smuggler dynamicteleporter fix with entrance rando and highlight text --------- Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com> Co-authored-by: Die4Ever <die4ever2005@gmail.com>
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Commits on Jun 9, 2024
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Don't trade tags when shuffling enemies if either tag is empty. Also
reconnect two alliance triggers to the SecurityRevoked event so that the secretaries and Mr Harrison in HK MJ12 Lab actually get mad at you too. Enemies in lab now all get mad at you since they end up with real tags. ( #749 )
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Lucky Money police should no longer go aggro on you for seemingly no
reason. They will also run into the club as you leave (since they will no longer be prompted to look around by fleeing club goers) #777
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Conversation, goal, code and image fixes for later Area 51 starts (#778)
* disable area 51 conversations on later starts * show what each disabled are 51 conversation is * move earlier doors and elevators on later M15 starts * add GoalInfo class, give end goals on late M15 starts * add GivePlayerImage, GetGoalText. give images/goals to M15 starts * give crew-complex code in later M15 starts * don't open M15 'doors_lower' automatically * Fix crash on New Game Plus, trying to clear the window stack while the credits are being destroyed * give player sector three map on a 153 start * fix missing break statement * use ~= operator * Update DXRModules/DeusEx/Classes/DXRStartMap.uc Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com> * GivePlayerImage checks if player already has it * use GivePlayerImage in DXRMissionsM05 * move DeleteAllGoals call in M15 * fix HX compile * DXRStartMap cleanup Area51 goals and other StartMapSpecificFlags cleanup * DXRStartMap fixes, and mark FemJC conversations as _Played * DXRStartMap fix M15MeetEverett_Played * DXRStartMap fix 15_Area51_Final Raid_start with commandos vs bots --------- Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com> Co-authored-by: theastropath@gmail.com <theastropath@gmail.com> Co-authored-by: Die4Ever <die4ever2005@gmail.com>
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Add elevator Open Door button texture to the millions of elevators
around Hong Kong. #761
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