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v3.2.0.1 Beta #956
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v3.2.0.1 Beta #956
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for DXR to pull the default DXR value)
all BingoTriggers of those types to the new constructors.
… off (#949) * a51 gray room geiger sound is quieter after generators are turned off * add DXRAmbientSoundTrigger.ReplaceAmbientSound * DXRAmbientSoundTrigger.TriggeredSoundRadius etc are bytes * don't call Trigger() in DXRAmbientSoundTrigger.ReplaceAmbientSound()
…xt (#931) * AddGoalFromConv() can change goal text * SetupEventAddGoal will change text * check for goal == None in DXRConPlayBase.SetupEventAddGoal()
after mole people. Cleaned up various start map specific fixes and pulled them into DXRStartMap instead.
ID or text tag in the locdebug preprocessor definition, rather than being hardcoded and attached to the debug preproc definition.
…Units instead of 1
Apartment key can no longer be in the media store. Added a key for the media store which can be anywhere except in locked rooms.
* elevators always move at approximately the same speed * adjustments to elevator speed logic * add ElevatorMover.Initialize() * Update DXRFixes/DeusEx/Classes/ElevatorMover.uc --------- Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com>
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Major changes since v3.1.1
Minor changes since v3.2.0.0 Alpha
Minor changes since v3.1.1