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BD13: Use new ANYTHING move
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DirtBagXon committed May 3, 2024
1 parent b639c9a commit d1a4c2e
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions 00-kimmy/BD13/BD13.singe
Original file line number Diff line number Diff line change
Expand Up @@ -379,7 +379,7 @@ PlayOrder = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,2
AllowSecret = false -- If you have a "secret level" video then: replace false by true.
RelativeFrames = false -- True if frame 1 starts with each level. False if frame 1 is the disc start.
-- Informations about the Levels:
Level[1] = {"Start Hall", 8262, 8746, 1, 0, 0, -1} -- Title, Start Frame, End of Intro Clip, Total Scenes, Mirror, Death Mirror.
Level[1] = {"Start Hall", 8265, 8746, 1, 0, 0, -1} -- Title, Start Frame, End of Intro Clip, Total Scenes, Mirror, Death Mirror.
Level[2] = {"Start Entrance", 8912, 8913 , 1, 0, 0, -1} -- Each level has one line with those informations.
Level[3] = {"Start Fireplace", 9019, 9020, 1, 0, 0, -1}
Level[4] = {"Start Stair", 9126, 9127, 1, 0, 0, -1}
Expand Down Expand Up @@ -2026,7 +2026,7 @@ function setupMoves(thisLevel, thisScene)
move[4] = {54430, 54445, BUTTON1, 234}
move[5] = {54534, 54549, BUTTON1, 233}
move[6] = {54669, 54684, BUTTON1, 234}
move[7] = {55697, 55712, BUTTON1, 239}
move[7] = {55697, 55712, ANYTHING, 239}

end

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1 comment on commit d1a4c2e

@DirtBagXon
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The sound "blip" in "Start Hall" is also fixed.

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