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  1. DefaultEcs DefaultEcs Public

    Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

    C# 663 63

  2. DefaultDocumentation DefaultDocumentation Public

    Create a simple markdown documentation from the Visual Studio xml one.

    C# 160 26

  3. DefaultUnDo DefaultUnDo Public

    Undo/redo library aiming for ease of integration and usage simplicity.

    C# 22 2