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v1.3.5

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@DragonKnightOfBreeze DragonKnightOfBreeze released this 20 Apr 08:14
· 520 commits to master since this release

Release Notes

  • 为操作“导航到相关的CWT规则”提供更加完善的支持(额外适用于封装变量、参数等)
  • 支持通过扩展的CWT规则为封装变量(scripted_variable)提供扩展的快速文档(详见参考文档)
  • 支持通过扩展的CWT规则为封装变量(scripted_variable)提供扩展的内嵌提示(详见参考文档)
  • #66 支持为一些目标额外提供基于扩展的CWT规则的代码补全(包括封装变量、定义、内联脚本、参数、复杂枚举值与动态值,可配置,默认不启用)
  • #69 支持通过扩展的CWT规则为一些目标指定作用域上下文(包括定义、参数与内联脚本,基于## replace_scopes## push_scope,忽略选项不合法的情况)
  • #70 提供内联脚本调用的代码补全(inline_script = ...,可配置,默认不启用,目前适用于所有游戏类型)
  • 添加代码检查:未使用的内联脚本(弱警告级别)
  • 其他优化与BUG修复

  • Improved support for the action "Goto to related CWT configs" (For scripted variables, parameters, etc.)
  • Support for providing extended quick documentation for scripted variables via extended CWT configs (see reference documentation for details)
  • Support for providing extended inlay hints for scripted variables via extended CWT configs (see reference documentation for details)
  • #66 Support for providing additional code completion for various targets via extended CWT configs (For scripted variables, definitions, inline scripts, parameters, complex enum values and dynamic values; Configurable; Disabled by default)
  • #69 Support for specifying the scope context for various targets via extended CWT configs (For definitions, parameters and inline scripts; Via ## replace_scopes and ## push_scope; Ignore invalid situations)
  • #70 Provide code completion for inline script invocations (inline_script = ...; Configurable; Disabled by default; Currently for all game types)
  • New code inspection: Unused inline scripts (level: weak warning)
  • Other optimizations and bug fixes