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Issues: Eldemarkki/Marching-Cubes-Terrain
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Player far from origin jitter issue
bug
Something isn't working
#46
opened Aug 15, 2020 by
BlackStarMachine
Ability to procedurally generate terrain using 3D noise
feature
New feature
#39
opened Jul 14, 2020 by
ThisUserIsNobody
Have an ability to generate procedural cave systems with 3D noise
feature
New feature
#36
opened Jun 27, 2020 by
BlackStarMachine
When you repeatedly add and remove densities from the same position, it leaves floating parts
bug
Something isn't working
#34
opened Jun 26, 2020 by
Eldemarkki
Be able to give a random seed to the procedural density generator
feature
New feature
#33
opened Jun 18, 2020 by
Eldemarkki
Generate chunks around the player in a circular shape
enhancement
Improvement
#30
opened Jun 5, 2020 by
Eldemarkki
Improve README and Wiki with more text and images
enhancement
Improvement
meta
Not related to the actual code
#2
opened Jul 16, 2019 by
Eldemarkki
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