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* Better error messages, don't require `Raise a Shield` action to be present on the actor sheet.
# v1.12.0
* Add a defaulted-true game setting to use the `raise-a-shield` action at combat start for PCs using the `defend` exploration activity and have a Raise a Shield action listed in their encounter actions. Effects don't automatically expire at the beginning of turn 1, so this has to be manually managed.