An addon for incorporating advanced rendering techniques to your scenes. Currently includes clustered forward shading and image-based lighting (IBL).
THIS IS A WORK IN PROGRESS, USE AT YOUR OWN RISK
Note that this is an advanced addon and is not "plug and play". You'll need to copy and modify the shaders (probably only the vertex shader) for your project.
A good first step is to start with the example, which includes options for rendering instanced geometry, and rendering inside an ofFbo
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None for the addon, but the example uses ofxImGui.
- Only compatible with openFrameworks using glm for vector math, so
master
from Jul 19 2016 onwards should be good. - OpenGL 3.3 and up (programmable pipeline).