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Make marines spawn in full gear in the character editor (#5065) #1

Make marines spawn in full gear in the character editor (#5065)

Make marines spawn in full gear in the character editor (#5065) #1

name: Build & Test Debug
on:
push:
branches: [ master, staging, trying ]
merge_group:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]
branches: [ master ]
jobs:
build:
if: github.actor != 'RounyBot' && github.event.pull_request.draft == false
strategy:
fail-fast: true
matrix:
os: [ubuntu-22.04]
runs-on: ${{ matrix.os }}
steps:
- name: Checkout Master
uses: actions/checkout@v3.6.0
- name: Setup Submodule
run: |
git submodule update --init --recursive
- name: Pull engine updates
uses: space-wizards/submodule-dependency@v0.1.5
- name: Update Engine Submodules
run: |
cd RobustToolbox/
git submodule update --init --recursive
- name: Setup .NET Core
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 8.0.204
- name: Install dependencies
run: dotnet restore
- name: Build Project
run: dotnet build --configuration DebugOpt --no-restore /p:WarningsAsErrors=nullable /m
- name: Run Content.Tests
run: dotnet test --no-build --configuration DebugOpt Content.Tests/Content.Tests.csproj -- NUnit.ConsoleOut=0
- name: Run Content.IntegrationTests
shell: pwsh
run: |
$env:DOTNET_gcServer=1
dotnet test --no-build --configuration DebugOpt Content.IntegrationTests/Content.IntegrationTests.csproj -- NUnit.ConsoleOut=0 NUnit.MapWarningTo=Failed
ci-success:
name: Build & Test Debug
needs:
- build
runs-on: ubuntu-latest
steps:
- name: CI succeeded
run: exit 0