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Releases: FAForever/faf-aio-replayserver
Releases · FAForever/faf-aio-replayserver
Super Shotgun edition
1.1.3
Bugfix for replay ticks and replay available not being saved due to wrong query parameter order.
1.1.2 - Write replay_available flag
Features
The db now can store whether a replay is available on disk. With this release, we will set the default value for replay_available to false, so it only appears true once the replay server is done writing the file.
This will prevent the well known client issue of 404 on very recent replays.
1.1.1 - Maximum Zstd compression
Increased Zstd compression level from 10 to 19 (maximum).
1.1.0 - Zstd compression
Instead of Qt compressed base64 data, after the linebreak a replay file now contains a zstd compressed binary stream
1.1.0-RC1 - zstd compression
Add locks around zstd compress calls The python library is explicitly NOT thread-safe. This will still let us not block on compression. If ever needed, we can ask zstd to compress with multiple threads anyway. Signed-off-by: Igor Kotrasinski <i.kotrasinsk@gmail.com>