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This repository has been archived by the owner on May 26, 2023. It is now read-only.

Releases: FAForever/faf-aio-replayserver

Super Shotgun edition

18 Sep 21:47
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Keep connections open for some time after sending all data in hopes of squashing the short replay bug.

1.1.3

02 Apr 11:55
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Bugfix for replay ticks and replay available not being saved due to wrong query parameter order.

1.1.2 - Write replay_available flag

29 Mar 11:47
d592ed1
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Features

The db now can store whether a replay is available on disk. With this release, we will set the default value for replay_available to false, so it only appears true once the replay server is done writing the file.

This will prevent the well known client issue of 404 on very recent replays.

1.1.1 - Maximum Zstd compression

02 Mar 22:14
3eba328
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Increased Zstd compression level from 10 to 19 (maximum).

1.1.0 - Zstd compression

20 Jan 21:35
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Instead of Qt compressed base64 data, after the linebreak a replay file now contains a zstd compressed binary stream

1.1.0-RC1 - zstd compression

19 Jan 22:40
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Pre-release
Add locks around zstd compress calls

The python library is explicitly NOT thread-safe. This will still let us
not block on compression. If ever needed, we can ask zstd to compress with
multiple threads anyway.

Signed-off-by: Igor Kotrasinski <i.kotrasinsk@gmail.com>