Skip to content
This repository has been archived by the owner on Jul 3, 2024. It is now read-only.

Commit

Permalink
Merge pull request #90 from FFXIV-CombatReborn/The-gang-configures-Wa…
Browse files Browse the repository at this point in the history
…rrior

Corrected Beta name, set default back to 0.6
  • Loading branch information
LTS-FFXIV authored May 20, 2024
2 parents 1dbb447 + 60cb842 commit dea5dab
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions BasicRotations/Tank/WAR_zBeta.cs
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
namespace DefaultRotations.Tank;

[Rotation("Default", CombatType.PvE, GameVersion = "6.58")]
[Rotation("Beta", CombatType.PvE, GameVersion = "6.58")]
[SourceCode(Path = "main/DefaultRotations/Tank/WAR_zBeta.cs")]
[Api(1)]
public sealed class WAR_zBeta : WarriorRotation
Expand All @@ -14,7 +14,7 @@ public sealed class WAR_zBeta : WarriorRotation

[Range(0, 1, ConfigUnitType.Percent)]
[RotationConfig(CombatType.PvE, Name = "Nascent Flash Heal Threshold (Target must drop below this threshold for Nascent Flash to be used)")]
public float FlashHeal { get; set; } = 0.5f;
public float FlashHeal { get; set; } = 0.6f;

#endregion

Expand Down Expand Up @@ -196,4 +196,4 @@ protected override bool HealSingleGCD(out IAction? act)
#region Extra Methods
private static bool IsBurstStatus => !Player.WillStatusEndGCD(0, 0, false, StatusID.InnerStrength);
#endregion
}
}

0 comments on commit dea5dab

Please sign in to comment.