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A real-time simplified political RTS/RPG that mimic the systems of real world with simplified logic.

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FOSS-Supremacy/cursed-world

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Cursed World

A real-time simplified political RTS/RPG that mimic the systems of real world with simplified logic.

Inspirations

Motivation

The current political RTS scenario is rich but very complex, killing the fun.

We plan to follow the Rapture World Conquest simplicity to balance between fun and gameplay diversity.

Goals

  • Implement countries with random territory sizes
  • Government management
  • Political scenarios
  • Reasonable economy and market
  • War alliances
  • Natural disasters
  • World wars
  • Nuclear war

Game Design

Chat

Bugs

If you want to send a bug report, open an issue with "(Bug)" before the title.

Requests and Suggestions

Features

If you have a feature request, open an issue with "(Feature request)" before the title.

Suggestion

If you have a suggestion, open an issue with "(Suggestion)" before the title.

How to Clone and Build

  • Download the repository and game assets
git clone https://github.com/FOSS-Supremacy/cursed-world
  • Download the Godot Engine 4.x version (normal variant, not C#)
  • Export the executable to your operating system

How To Contribute

  • Give a star to this repository, it will increase our chances to receive contributions.
  • Download the Godot Engine 4.x version (normal variant, not C#)
  • Verify the open issues and select some item to work on
  • Once ready, send a pull request (if you are adding commits on the PR branch, mark it as draft status)
  • Send the link of your pull requests on the "Pull Requests" channel/room on Discord or Matrix.
  • We don't accept C# code

Donate

If you want to support our work, consider a donation, every amount is important.

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A real-time simplified political RTS/RPG that mimic the systems of real world with simplified logic.

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