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A 2D reallistic open-world game inspired by Terraria, Noita and Rain World

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Existency

A 2D reallistic open-world sandbox game with a procedurally generated world with biomes, cities and many factions.

Inspirations

This game was inspired by:

Motivation

There's no good open-source reimplementation of the games above.

Planned Features

  • Modern technology level
  • Players can build their own cities or military base
  • Each faction will have a different mind and you can make alliances
  • The world will have different creatures, from animals to monsters
  • Reallistic weather
  • Reallistic physics
  • Weapons
  • Helicopters, planes and tanks
  • Waves of monsters

Chat

Bugs

If you want to send a bug report, open an issue with "(Bug)" before the title.

Requests and Suggestions

Features

If you have a feature request, open an issue with "(Feature request)" before the title.

Suggestion

If you have a suggestion, open an issue with "(Suggestion)" before the title.

How to Clone and Build

  • Download the repository and game assets
git clone https://github.com/FOSS-Supremacy/crawling-agony
  • Download the Godot Engine 4.x version (normal variant, not C#)
  • Export the executable to your operating system

How To Contribute

  • Give a start to this repository, it will increase our chances to receive contributions.
  • Download the Godot Engine 4.x version (normal variant, not C#)
  • Verify the open issues and select some item to work on
  • Once ready, send a pull request (if you are adding commits on the PR branch, mark it as draft status)
  • Send the link of your pull requests on the "Pull Requests" channel/room on Discord or Matrix.
  • We don't accept C# code

Donate

If you want to support our work, consider a donation, every amount is important.

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A 2D reallistic open-world game inspired by Terraria, Noita and Rain World

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