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🚀 Release 2.1.0
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Improved Terrain Generation and Changed the material of the terrain.
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FarazzShaikh committed Aug 17, 2020
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10 changes: 8 additions & 2 deletions CHANGELOG.md
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All notable changes to this project will be documented in this file.




# *[2.1.0] - 2020-08-17*



## [Released]
### Changes



- 🏔 Improved Terrain Generation. Now with river-eroded valleys.
- 👀 Changed the material of the terrain to increase visibility.




# *[2.0.0] - 2020-08-12*
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16 changes: 6 additions & 10 deletions README.md
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# 🏔 Terrain Builder.
Procedural Terrain Right in The Browser, ***Now Accelerated by your GPU!***

[Launch Terrain Builder 2.0](https://terrain-builder.herokuapp.com/) **( Not built for mobile. )**
[Launch Terrain Builder 2.1](https://terrain-builder.herokuapp.com/) **( Not built for mobile. )**


![Screenshot](https://github.com/FarazzShaikh/Threejs-procedural-terrain/blob/master/public/SS.png)
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- Right Mouse + drag : Pan
- Middle Mouse + drag : Zoom

### Whats New?
- 🚀 Now uses your ***GPU*** to produce realtime results.
- ⚛️ Rewritten Entirely in ***React*** using ***MVC***.
- 💻 Brand new ***UI***.
- 📀 ***Download*** your generated height maps!
- ⚙️ Change ***Map resolution*** and ***Terrain resolution*** independently.
-***Better*** Terrain Generation.
### What's New in v2.1.0?
- 🏔 Improved Terrain Generation. Now with river-eroded valleys.
- 👀 Changed the material of the terrain to increase visibility.

##### [Full List of Changes and Work In Progress features.](https://github.com/FarazzShaikh/Threejs-procedural-terrain/blob/master/CHANGELOG.md)

### Run for Development:

```
git clone https://github.com/FarazzShaikh/Threejs-procedural-terrain.git
git clone https://github.com/FarazzShaikh/Terrain-Builder.git
```
```
cd Threejs-procedural-terrain
cd Terrain-Builder
```
```
npm install
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