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A small trial project to get started with 3D Godot by building an unpolished space flight game

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FelixFifi/GodotSpace

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Godot space game

This is a small trial project to get started with 3D Godot by building an unpolished space flight game.

List of features in order of development

  1. Simple ship with controller for pitch/yaw/roll movement and forward movement
  2. Asteroids (self modeled in Blender) and collision detection on the ship
  3. Throttle control the current acceleration. Has a UI
  4. Boost with cooldown timer + UI
  5. Checkpoints for a race
  6. Ship dies on collision and respawns

Controlls

  • Pitch: W S
  • Roll: A D
  • Yaw: Q E
  • Throttle: Shift Ctrl
  • Boost: Space
  • Respawn/Kill: K

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A small trial project to get started with 3D Godot by building an unpolished space flight game

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