Eagler Mobile 2.4
Eagler Mobile
A userscript that allows eaglercraft to run on mobile devices
To-do
- Gamepad support
- Cancel button for file upload
- Styling for file upload
- Back button for Kiwi browser?
- Fix keyboard input for Android devices
Implemented
- Fake pointerlock API (tricks the client into loading)
- Fake fullscreen API (so that selecting full screen doesn't crash the client)
- Custom upload button for files (because safari is a pain with button clicks)
- Fake mousemove events (Allows touch and drag to simulate mouse movement)
- Fake cursor scroll events (Allows scrolling through hotbar and in menus)
- On-screen controls (Movement, block placement/removal/picking, inventory, item dropping, keyboard, and exiting keys)
- Styling for html, body, and canvas (So that the canvas doesn't ignore the navigation bars for viewport sizing)
- Strafe buttons when holding forward
- Crouch lock on hold
- Re-orginize button layout
- Redo the display button functions
- Sprint button (sperate from double tapping forward)
What's Changed
- Keyboard Button by @colbychittenden in #1
- Added select button by @FlamedDogo99 in #3
- add eaglermobile for eaglerforge by @radmanplays in #2
- added keyboard toggling by @colbychittenden in #8
New Contributors
- @colbychittenden made their first contribution in #1
- @FlamedDogo99 made their first contribution in #3
- @radmanplays made their first contribution in #2
Full Changelog: https://github.com/FlamedDogo99/EaglerMobile/commits/v2.4