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disable debug mode
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FrazzIe committed Mar 30, 2020
1 parent 56b311b commit 5e60869
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Showing 2 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion client.lua
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ AddEventHandler("onClientResourceStart", function(resName)
end

if mumbleConfig.use3dAudio then
NetworkSetTalkerProximity(mumbleConfig.voiceModes[2][1])
NetworkSetTalkerProximity(mumbleConfig.voiceModes[2][1] + 0.0)
else
NetworkSetTalkerProximity(0.0)
end
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8 changes: 4 additions & 4 deletions config.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2,11 +2,11 @@ voiceData = {}
radioData = {}
callData = {}
mumbleConfig = {
debug = true, -- enable debug msgs
debug = false, -- enable debug msgs
voiceModes = {
{2.5, "Whisper"}, -- Whisper speech distance in gta distance units
{8, "Normal"}, -- Normal speech distance in gta distance units
{20, "Shouting"}, -- Shout speech distance in gta distance units
{8.0, "Normal"}, -- Normal speech distance in gta distance units
{20.0, "Shouting"}, -- Shout speech distance in gta distance units
},
speakerRange = 1.5, -- Speaker distance in gta distance units (how close you need to be to another player to hear other players on the radio or phone)
callSpeakerEnabled = true, -- Allow players to hear all talking participants of a phone call if standing next to someone that is on the phone
Expand Down Expand Up @@ -40,7 +40,7 @@ mumbleConfig = {
callChannelNames = { -- Add named call channels (Defaults to [channel number])

},
use3dAudio = false, -- make sure setr voice_use3dAudio true and setr voice_useSendingRangeOnly true is in your server.cfg (currently doesn't work properly)
use3dAudio = false, -- (currently doesn't work properly) make sure setr voice_use3dAudio true and setr voice_useSendingRangeOnly true is in your server.cfg (currently doesn't work properly)
}
resourceName = GetCurrentResourceName()

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