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Merge pull request #40 from FrazzIe/dev
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set resetTargets to false if true and connected
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FrazzIe authored Sep 1, 2020
2 parents 23c591a + 1222f1d commit bf5d32e
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions client.lua
Original file line number Diff line number Diff line change
Expand Up @@ -733,6 +733,8 @@ Citizen.CreateThread(function()
SendNUIMessage({ warningId = "mumble_is_connected" })

resetTargets = true
elseif resetTargets then
resetTargets = false
end

local playerPed = PlayerPedId()
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