Releases: FreaKzero/ssgl-doom-launcher
Releases · FreaKzero/ssgl-doom-launcher
SSGL 2.0.0 DEVELOPER PREVIEW - CRITICAL LOADORDER FIX
- CRITICAL FIX: Loadorder was Broken
- FEATURE: Update Notification Dropdown
- UPDATE: Preparing everything for Sound Feedback Feature
- UPDATE: Oblige start and Oblige config Folder Access in Application Menu
- UPDATE: Clearable Filter fields
SSGL 2.0.0 DEVELOPER PREVIEW - WAY TO BETA!
- CRITICAL FIX: Crash when WAD was renamed or deleted and Package is loaded
- FIX: Big Modal Positions
- FIX: Translateable "No Package"
- UPDATE: UI Update for Dropdowns
- UPDATE: Nicer Navigation through Views
- FEATURE: About Dialog
- FEATURE: Keyboard Shortcuts
- FEATURE: Click on Tag to Filter with own Tagsort algorythm
SSGL 2.0.0 DEVELOPER PREVIEW - HOTFIXES INDEX SYSTEM
- Notification Dialog Scrolling
- Fix Config/Savegame Issues when Starting Packages in WAD View
- Fix Favourite Sourceport Selection in WAD View
- Linux AppImage Release
SSGL 2.0.0 DEVELOPER PREVIEW - NEW INDEX SYSTEM
- FEATURE: MOD Directory Structure as Filterable Tags
- FEATURE: New Index System which allows to Move Mods without breaking Packages
Please delete
- packages.json
- sourceports.json
- settings.json
From:
(windows) => %APPDATA%/ssgl-doom-launcher
(LINUX) => $XDG_CONFIG_HOME/ssgl-doom-launcher or ~/.config/ssgl-doom-launcher
(MAC) => ~/Library/Application Support/ssgl-doom-launcher
As also your SSGL DATA
Directory !
before starting this version - old configs WILL NOT work with this Version.
SSGL 2.0.0 DEVELOPER PREVIEW - User Parameters
- FIX: Oblige Modal Config requirement
- FIX: Toast Indicator color on errors
- FIX: Spelling error Separate
- FIX: Validation for PackageModal
- FIX: WAD Selected Package Checkmark Issue
- FIX: IWAD Drawer UI overflow
- FIX: Add possibility to start Sourceport without Mods
- FIX: Package Tiles now 16:9
- FEATURE: User defined Parameters for Packages
- FEATURE: Slayer Theme
- FEATURE: Filterable Directory for Mods
SSGL 2.0.0 DEVELOPER PREVIEW - OBLIGE AND THEMES
- FEATURE: New UI for Packages
- FEATURE: Colorthemes with Individual Icons
- FEATURE: Oblige Integration for Packages
- UPDATE: Fresher Package UI
- FIX: datapath for packages
- FIX: Nicen Up Settings View
Please delete
- packages.json
- sourceports.json
- settings.json
From:
(windows) => %APPDATA%/ssgl-doom-launcher
(LINUX) => $XDG_CONFIG_HOME/ssgl-doom-launcher or ~/.config/ssgl-doom-launcher
(MAC) => ~/Library/Application Support/ssgl-doom-launcher
As also your SSGL DATA
Directory !
before starting this version - old configs WILL NOT work with this Version.
SSGL 2.0.0 DEVELOPER PREVIEW - UI HOTFIX
- FEATURE: Experimental Update Notifier
- FIX: Package Long Name Issue
SSGL 2.0.0 DEVELOPER PREVIEW 3
- FIX: Windows Image Issue
- FIX: Dropdowns Overflow and Scroll
- FEATURE: Documentation Links in Settings and Sourceports Views
- FEATURE: Directory Windowmenu
- FIX: Confirmation Dialogs for Deletion
- FIX: Nicer Modals
- UPDATE: Package deletion icon
- UPDATE: IconButtons
SSGL 2.0.0 PACKAGE REFACTOR
Changelog:
- FIX: PackageArea Update
- FIX: Packagedirectory is now based on id not on name
- FIX: Refactor Packages and Play Backend
- FIX: Visual Glitch Package Dropdown
- FIX: Copying of defaultConfig in Packfolder
- FIX: Mod Extensions for Zandronum
- FIX: When using "Save As" Copy the Config from the Old Package
- FEATURE: open datadir in Packages View
- FEATURE: load savegame automatically when starting Package from Package View
Please delete
- packages.json
- sourceports.json
- settings.json
From:
(windows) => %APPDATA%/ssgl-doom-launcher
(LINUX) => $XDG_CONFIG_HOME/ssgl-doom-launcher or ~/.config/ssgl-doom-launcher
(MAC) => ~/Library/Application Support/ssgl-doom-launcher
As also your SSGL DATA
Directory !
before starting this version - old configs WILL NOT work with this Version.
SSGL 2.0.0 DEVELOPER PREVIEW
- Right now only Battletested on MacOS with GZDOOM
- Has no Oblige Feature yet (!)
- This Version contains no Update Notifier or About Dialog yet.
- Contains the current Developer Builds for Mac and Windows.
- Binary Name can/will change in the future
- Binaries are not signed.
- Contains Bugs ;)
- Join the Discord Server (https://discord.gg/MsjZhHF) to discuss Bugs and Future Features :D