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Disable staging's ntdll-NtAlertThreadByThreadId patchset by default. …
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…It creates various performance issues.
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Tk-Glitch committed Jan 18, 2021
1 parent dba2f82 commit 5451ab5
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Showing 5 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion proton-tkg/proton-tkg-profiles/advanced-customization.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -122,7 +122,7 @@ _dxvk_async="false"
# For example, to disable the 'wined3d-Indexed_Vertex_Blending' patchset, the line below would look like this : _staging_userargs="-W wined3d-Indexed_Vertex_Blending"
# You can also disable multiple patchsets ('wined3d-WINED3D_RS_COLORWRITEENABLE' and 'wined3d-Indexed_Vertex_Blending'
# in the following example : _staging_userargs="-W wined3d-WINED3D_RS_COLORWRITEENABLE -W wined3d-Indexed_Vertex_Blending"
#_staging_userargs=""
_staging_userargs="-W ntdll-NtAlertThreadByThreadId"


# VKD3D
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2 changes: 1 addition & 1 deletion proton-tkg/proton-tkg-profiles/sample-external-config.cfg
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Expand Up @@ -161,7 +161,7 @@ _dxvk_async="false"
# For example, to disable the 'wined3d-Indexed_Vertex_Blending' patchset, the line below would look like this : _staging_userargs="-W wined3d-Indexed_Vertex_Blending"
# You can also disable multiple patchsets ('wined3d-WINED3D_RS_COLORWRITEENABLE' and 'wined3d-Indexed_Vertex_Blending'
# in the following example : _staging_userargs="-W wined3d-WINED3D_RS_COLORWRITEENABLE -W wined3d-Indexed_Vertex_Blending"
#_staging_userargs=""
_staging_userargs="-W ntdll-NtAlertThreadByThreadId"

# vkd3dlib - We don't want to use vkd3d native library by default to allow for vkd3d-proton usage
# Set to "true" to enable explicit mainline vkd3d library support - default is "false"
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2 changes: 1 addition & 1 deletion wine-tkg-git/PKGBUILD
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Expand Up @@ -5,7 +5,7 @@ pkgver=6.0.r0.g2414b1da

# workaround for pkgrel overwritten on regen
pkgrel=1
eval pkgrel=313
eval pkgrel=314

_stgsrcdir='wine-staging-git'
_esyncsrcdir='esync'
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2 changes: 1 addition & 1 deletion wine-tkg-git/wine-tkg-profiles/advanced-customization.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -124,7 +124,7 @@ _fsync_spincounts="true"
# You can optionally uncomment the _staging_userargs="" option below to disable desired wine-staging patchsets.
# For example, to disable the 'wined3d-Indexed_Vertex_Blending' patchset, the line below would look like this : _staging_userargs="-W wined3d-Indexed_Vertex_Blending"
# You can also disable multiple patchsets ('wined3d-WINED3D_RS_COLORWRITEENABLE' and 'wined3d-Indexed_Vertex_Blending' in the following example : _staging_userargs="-W wined3d-WINED3D_RS_COLORWRITEENABLE -W wined3d-Indexed_Vertex_Blending"
#_staging_userargs=""
_staging_userargs="-W ntdll-NtAlertThreadByThreadId"

# legacy gallium nine - This is only available for 4.1-devel (prior to e24b162) and older wine versions
_use_legacy_gallium_nine="false"
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2 changes: 1 addition & 1 deletion wine-tkg-git/wine-tkg-profiles/sample-external-config.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -155,7 +155,7 @@ _staging_version=""
# You can optionally uncomment the _staging_userargs="" option to disable desired wine-staging patchsets.
# For example, to disable the 'wined3d-Indexed_Vertex_Blending' patchset, the line below would look like this : _staging_userargs="-W wined3d-Indexed_Vertex_Blending"
# You can also disable multiple patchsets ('wined3d-WINED3D_RS_COLORWRITEENABLE' and 'wined3d-Indexed_Vertex_Blending' in the following example : _staging_userargs="-W wined3d-WINED3D_RS_COLORWRITEENABLE -W wined3d-Indexed_Vertex_Blending"
#_staging_userargs=""
_staging_userargs="-W ntdll-NtAlertThreadByThreadId"

# vkd3dlib - We don't want to use vkd3d native library by default to allow for vkd3d-proton usage
# Set to "true" to enable explicit mainline vkd3d library support - default is "false"
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