SourceMod plugin that allows players to enable custom "night vision".
This plugin was created to light up dark maps and help players navigate on them. There's no green night vision, as it wasn't it's purpose, but you can look at Creating custom templates section, and create your own variation of night vision template, as this plugin has support for that.
Before: After (using 3rd default template):
Install plugin like you normally would, don't forget about cfg file (addons/sourcemod/configs/nightvision.cfg
) and .raw files (materials/gammacase/nightvision/*.raw
) (don't forget to add these files to fastdl to!). If you satisfied with default template presets then you are done with installing it, if not, then take a look at Creating custom templates section for more information!
Use sm_nightvision
(sm_nv
for short) to toggle the nightvision.
Use sm_nightvisionsettings
(sm_nvs
for short) to open settings menu, where you can configure your night vision (Note: it can be configured in real time, just enable it and then open settings menu).
To create and use custom templates you need to create .raw files (which are color correction files used by color_correction entity), which can be created and configured in game (here's video tutorial on how to create them). After you've done creating them you need to add them into addons/sourcemod/configs/nightvision.cfg
, follow the description added to Template1
, after you've done with cfg file, you should be able to see and use it in game.
- mbhound#0001 - for helping me to test this plugin before release.