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Issues: GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
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Is D3D12MA::Allocator::BeginDefragmentation() Work Correctly ?
question
Further information is requested
#63
opened Apr 28, 2024 by
FlyAndNotDown
GetResourceAllocation errors while using castable formats and CreateResource3
bug
Something isn't working
investigating
Still to be determined whether we work on this
next release
To be done as soon as possible
#62
opened Jan 11, 2024 by
rbertin-aso
AlignUp SizeInBytes for buffer memory
investigating
Still to be determined whether we work on this
optimization
Improvement in performance or memory usage
#46
opened Oct 28, 2022 by
kruseborn
ProTip!
no:milestone will show everything without a milestone.