github-actions
released this
17 Dec 23:44
·
2 commits
to master
since this release
What's Changed
- Fix terrain rendering incorrectly when far from origin by @embeddedt in #790
- Properly prevent block face culling when TS is active by @embeddedt in #796
- Remove broken reflection in ChunkBufferSorter. by @nshepperd in #797
- Only clear the translucency sorting render queue when we're not rendering shadows. by @nshepperd in #798
- fix origin weirdness by @embeddedt in #799
New Contributors
- @nshepperd made their first contribution in #797
Full Changelog: 1.0.0-beta26...1.0.0-beta27