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Removed duplicate slab recipes that were causing collisions (#30)
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FourIsTheNumber authored Aug 21, 2024
1 parent 568abfc commit 1a14b70
Showing 1 changed file with 0 additions and 5 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -81,8 +81,6 @@ public static void applyPatches() {

// Slabs
addSlabRecipe(new ItemStack(ModFluffBlocks.dirtPathSlab, 2), new ItemStack(ModBlocks.dirtPath, 1), 1, 16, 80);
addSlabRecipe(new ItemStack(ModFluffBlocks.livingrockSlab, 2), new ItemStack(ModBlocks.livingrock, 1), 1, 16, 80);
addSlabRecipe(new ItemStack(ModFluffBlocks.prismarineSlab, 2), new ItemStack(ModBlocks.prismarine, 1), 1, 16, 80);
addSlabRecipe(new ItemStack(ModFluffBlocks.reedSlab, 2), new ItemStack(ModBlocks.reedBlock, 1), 1, 16, 80);
addSlabRecipe(new ItemStack(ModFluffBlocks.shimmerrockSlab, 2), new ItemStack(ModBlocks.shimmerrock, 1), 1, 16, 80);
addSlabRecipe(new ItemStack(ModFluffBlocks.shimmerwoodPlankSlab, 2), new ItemStack(ModBlocks.shimmerwoodPlanks, 1), 1, 16, 80);
Expand Down Expand Up @@ -113,7 +111,6 @@ public static void applyPatches() {
for (int i = 0; i < ModFluffBlocks.pavementStairs.length; i++)
addSlabRecipe(new ItemStack(ModFluffBlocks.pavementSlabs[i], 2), new ItemStack(ModFluffBlocks.pavement, 1, i), 1, 16, 80);


// Blocks to either planks or slabs
ModCraftingRecipes.recipeLivingwoodDecor1 = addSlabRecipe(new ItemStack(ModBlocks.livingwood, 4, Constants.LIVINGWOOD_META_PLANK), new ItemStack(ModBlocks.livingwood, 1, Constants.LIVINGWOOD_META_BLOCK), 2, 16, 200);
addSlabRecipe(new ItemStack(ModBlocks.dreamwood, 4, Constants.LIVINGWOOD_META_PLANK), new ItemStack(ModBlocks.dreamwood, 1, Constants.LIVINGWOOD_META_BLOCK), 2, 16, 200);
Expand All @@ -129,7 +126,6 @@ public static void applyPatches() {
addStairs(ModFluffBlocks.livingwoodPlankStairs, new ItemStack(ModBlocks.livingwood, 1, Constants.LIVINGWOOD_META_PLANK));
addStairs(ModFluffBlocks.dreamwoodStairs, new ItemStack(ModBlocks.dreamwood, 1, Constants.LIVINGWOOD_META_BLOCK));
addStairs(ModFluffBlocks.dreamwoodPlankStairs, new ItemStack(ModBlocks.dreamwood, 1, Constants.LIVINGWOOD_META_PLANK));
addSlabRecipe(new ItemStack(ModFluffBlocks.dreamwoodPlankSlab, 2), new ItemStack(ModBlocks.dreamwood, 1, Constants.LIVINGWOOD_META_PLANK), 1, 16, 80);

// Cracked blocks
ModCraftingRecipes.recipeLivingrockDecor3 = addHammerRecipe(new ItemStack(ModBlocks.livingrock, 1, Constants.LIVINGSTONE_META_CRACKED), new ItemStack(ModBlocks.livingrock, 1, Constants.LIVINGSTONE_META_BRICK));
Expand All @@ -143,7 +139,6 @@ public static void applyPatches() {
addQuartzRecipes(Constants.QUARTZ_META_ELVEN, null, ModFluffBlocks.elfQuartz, ModFluffBlocks.elfQuartzStairs, ModFluffBlocks.elfQuartzSlab);
ModCraftingRecipes.recipeSunnyQuartz = addQuartzRecipes(Constants.QUARTZ_META_SUNNY, new ItemStack(Blocks.double_plant, 1, 0), ModFluffBlocks.sunnyQuartz, ModFluffBlocks.sunnyQuartzStairs, ModFluffBlocks.sunnyQuartzSlab);


// Ingots into blocks. Wouldn't be surprised if this becomes unnecessary when GT provides its own ingots
compressAndExtract(
new ItemStack(ModItems.manaResource, 9, Constants.MANARESOURCE_META_MANASTEEL),
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