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Adding Advanced Wireless Setup Kit #18
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Found a potential issue - marking as draft until I resolve it or confirm it's not an issue |
Seems like the issue was a result of a bad build - unmarking as draft |
5 tasks
5 tasks
Laiff
requested changes
Jun 11, 2024
src/main/scala/net/bdew/ae2stuff/misc/AdvItemLocationStore.scala
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src/main/scala/net/bdew/ae2stuff/misc/AdvItemLocationStore.scala
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- Added constants to AdvWirelessKit.scala to define values for the modes - Added a constant to AdvItemLocationStore.scala to find the NBTTag type and use that in place of which was used previously - Added error logging to AdvWirelessKit.scala and ItemWirelessKit.scala for when a connection fails fatally - Switched else statements for mode to else if statements to explicitly check that the mode is the other mode
- Added constants to AdvWirelessKit.scala to define values for the modes - Added a constant to AdvItemLocationStore.scala to find the COMPOUND NBTTag type and use that in place of 10 which was used previously - Added error logging to AdvWirelessKit.scala and ItemWirelessKit.scala for when a connection fails fatally - Switched else statements for mode to else if statements to explicitly check that the mode is the other mode
Laiff
approved these changes
Jun 11, 2024
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This PR adds the Advanced Wireless Setup Kit, a tool aimed to ease the pain of binding many wireless connectors at once. It allows you to queue wireless connectors to be bound, and then bind them all in one go.
Has two modes
Sneak right click to change the mode of the tool.
Can be put in a crafting table to clear the NBT, which effectively will clear the queue as well to remove any left over/stale connectors
If anyone can come up with a better texture be my guest, I'm not great at sprite design.
Recipe PR here: GTNewHorizons/NewHorizonsCoreMod#864
Video of it in action:
https://github.com/GTNewHorizons/ae2stuff/assets/16232674/7748b4c6-96c3-448b-b0f8-f013d367be74
*misc addition is that I added an NBT clearing recipe for the normal wireless setup kit too, since sometimes it's hard to tell if that one is currently bound to a connector or not